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Feature: Tint materials on brush faces in Hammer
Type: Feature
This is something completely new that will be added.
#1270
opened Dec 11, 2024 by
luxeleios
Bug: This is a problem with something that should be working one way, but isn't.
env_cascade_light
shines through corners of brushes with PBR shader
Type: Bug
#1269
opened Dec 8, 2024 by
TwoKrazy
Bug: Exporting screenshots at resolutions higher than current game resolution makes water display incorrectly
Priority 3: Medium
Something that should be attempted/looked at for the next release, and done if possible.
Size 3: Medium
Something that will take a couple days to a week to do.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Graphics
Graphics-related stuff
#1268
opened Dec 7, 2024 by
pivotman319-owo
Enhancement: Allow This is something that improves upon an already existing thing.
setinfo
cvars to preserve between game sessions
Type: Enhancement
#1267
opened Dec 6, 2024 by
JVGRYT
Add a GetEntityKeyvalue function to VScript
Type: Enhancement
This is something that improves upon an already existing thing.
What: Scripting
AngelScript or VScript related issues
#1266
opened Dec 5, 2024 by
Rip-Rip-Rip
Bug: Hide and Un-hide shortcuts in Hammer are disabled when Caps Lock is active
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1265
opened Dec 4, 2024 by
prxwkey
Bug: Changing $refract at runtime breaks texture (using material proxy)
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1264
opened Dec 2, 2024 by
JVGRYT
Hammer Bug: prop_physics_override missing OnFizzled output
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1263
opened Dec 2, 2024 by
lenship2
Enhancement: Show current button's keybind when hovering over a button in Hammer
Type: Enhancement
This is something that improves upon an already existing thing.
#1262
opened Nov 29, 2024 by
Equalizer5118
Bug: Closed caption keyvalues may not parse correctly in certain edge cases and spew garbage
Priority 3: Medium
Something that should be attempted/looked at for the next release, and done if possible.
Size 3: Medium
Something that will take a couple days to a week to do.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Audio
Issues relating to the sound system
What: Engine
Engine related issues
#1261
opened Nov 28, 2024 by
pivotman319-owo
Bug: Vertical Sync doesn't behave like Source.
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1260
opened Nov 28, 2024 by
LittlePlanetCD
Enhancement: Add planar reflections to PBR shader
Type: Enhancement
This is something that improves upon an already existing thing.
#1257
opened Nov 23, 2024 by
TheEnderek0
Bug: Crash when copying text from console on wayland
Platform: Linux
This issue only affects Linux
Status: Needs More Info
This needs more information and/or research done to it.
Type: Bug
This is a problem with something that should be working one way, but isn't.
Type: Crash
Something is crashing!!
#1256
opened Nov 17, 2024 by
ENDERZOMBI102
Bug: Audio Preview in New Sound Browser is too Quiet and Panned to the Left
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Audio
Issues relating to the sound system
What: Hammer
Hammer-specific issues
#1255
opened Nov 17, 2024 by
Klunkyone
Hammer Bug: Model Browser Screen "Stretching"
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Graphics
Graphics-related stuff
What: Hammer
Hammer-specific issues
#1254
opened Nov 15, 2024 by
lenship2
Bug: Hammer randomly locks up and becomes unrecoverable.
Platform: Linux
This issue only affects Linux
Type: Crash
Something is crashing!!
#1253
opened Nov 13, 2024 by
Trico-Everfire
Enhancement: Improve readability on worldspace debug text
Type: Enhancement
This is something that improves upon an already existing thing.
#1251
opened Nov 6, 2024 by
VortexParadox
Feature: Add This is something that improves upon an already existing thing.
func_light
brush entity
Type: Enhancement
#1250
opened Nov 4, 2024 by
JVGRYT
Enhancement: Improved Panorama Debugging Workflow
Type: Enhancement
This is something that improves upon an already existing thing.
What: UI
UI-related issues
#1247
opened Oct 26, 2024 by
koerismo
Bug: PBR materials are over-brightened in many cases
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1246
opened Oct 26, 2024 by
Wheattttt
Bug: This is a problem with something that should be working one way, but isn't.
host_map_mount_order_detection
sets the wrong asset order.
Type: Bug
#1245
opened Oct 25, 2024 by
Badpoolinator
Bug: Potential IO regressions between instances
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1243
opened Oct 23, 2024 by
Wheattttt
Bug: Faceposer previews don't match final in-game result.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Tools
Engine tool-related issues
#1242
opened Oct 16, 2024 by
PRYZMwubs
Hammer Feature: Hold RMB to paint multiple brush faces at once; Hold CTRL + LMB to select multiple
Type: Feature
This is something completely new that will be added.
What: Hammer
Hammer-specific issues
#1241
opened Oct 16, 2024 by
KETALx
Hammer Bug: PBR textures show brighter then they are
Priority 2: High
Do this immediately, needs to be in the next release.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Graphics
Graphics-related stuff
What: Hammer
Hammer-specific issues
#1240
opened Oct 16, 2024 by
KETALx
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