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Issues list

Feature: Tint materials on brush faces in Hammer Type: Feature This is something completely new that will be added.
#1270 opened Dec 11, 2024 by luxeleios
Bug: env_cascade_light shines through corners of brushes with PBR shader Type: Bug This is a problem with something that should be working one way, but isn't.
#1269 opened Dec 8, 2024 by TwoKrazy
Bug: Exporting screenshots at resolutions higher than current game resolution makes water display incorrectly Priority 3: Medium Something that should be attempted/looked at for the next release, and done if possible. Size 3: Medium Something that will take a couple days to a week to do. Type: Bug This is a problem with something that should be working one way, but isn't. What: Graphics Graphics-related stuff
#1268 opened Dec 7, 2024 by pivotman319-owo
Enhancement: Allow setinfo cvars to preserve between game sessions Type: Enhancement This is something that improves upon an already existing thing.
#1267 opened Dec 6, 2024 by JVGRYT
Add a GetEntityKeyvalue function to VScript Type: Enhancement This is something that improves upon an already existing thing. What: Scripting AngelScript or VScript related issues
#1266 opened Dec 5, 2024 by Rip-Rip-Rip
Bug: Hide and Un-hide shortcuts in Hammer are disabled when Caps Lock is active Type: Bug This is a problem with something that should be working one way, but isn't.
#1265 opened Dec 4, 2024 by prxwkey
Bug: Changing $refract at runtime breaks texture (using material proxy) Type: Bug This is a problem with something that should be working one way, but isn't.
#1264 opened Dec 2, 2024 by JVGRYT
Hammer Bug: prop_physics_override missing OnFizzled output Type: Bug This is a problem with something that should be working one way, but isn't.
#1263 opened Dec 2, 2024 by lenship2
Enhancement: Show current button's keybind when hovering over a button in Hammer Type: Enhancement This is something that improves upon an already existing thing.
#1262 opened Nov 29, 2024 by Equalizer5118
Bug: Closed caption keyvalues may not parse correctly in certain edge cases and spew garbage Priority 3: Medium Something that should be attempted/looked at for the next release, and done if possible. Size 3: Medium Something that will take a couple days to a week to do. Type: Bug This is a problem with something that should be working one way, but isn't. What: Audio Issues relating to the sound system What: Engine Engine related issues
#1261 opened Nov 28, 2024 by pivotman319-owo
Bug: Vertical Sync doesn't behave like Source. Type: Bug This is a problem with something that should be working one way, but isn't.
#1260 opened Nov 28, 2024 by LittlePlanetCD
Enhancement: Add planar reflections to PBR shader Type: Enhancement This is something that improves upon an already existing thing.
#1257 opened Nov 23, 2024 by TheEnderek0
Bug: Crash when copying text from console on wayland Platform: Linux This issue only affects Linux Status: Needs More Info This needs more information and/or research done to it. Type: Bug This is a problem with something that should be working one way, but isn't. Type: Crash Something is crashing!!
#1256 opened Nov 17, 2024 by ENDERZOMBI102
Bug: Audio Preview in New Sound Browser is too Quiet and Panned to the Left Type: Bug This is a problem with something that should be working one way, but isn't. What: Audio Issues relating to the sound system What: Hammer Hammer-specific issues
#1255 opened Nov 17, 2024 by Klunkyone
Hammer Bug: Model Browser Screen "Stretching" Type: Bug This is a problem with something that should be working one way, but isn't. What: Graphics Graphics-related stuff What: Hammer Hammer-specific issues
#1254 opened Nov 15, 2024 by lenship2
Bug: Hammer randomly locks up and becomes unrecoverable. Platform: Linux This issue only affects Linux Type: Crash Something is crashing!!
#1253 opened Nov 13, 2024 by Trico-Everfire
Enhancement: Improve readability on worldspace debug text Type: Enhancement This is something that improves upon an already existing thing.
#1251 opened Nov 6, 2024 by VortexParadox
Feature: Add func_light brush entity Type: Enhancement This is something that improves upon an already existing thing.
#1250 opened Nov 4, 2024 by JVGRYT
Enhancement: Improved Panorama Debugging Workflow Type: Enhancement This is something that improves upon an already existing thing. What: UI UI-related issues
#1247 opened Oct 26, 2024 by koerismo
Bug: PBR materials are over-brightened in many cases Type: Bug This is a problem with something that should be working one way, but isn't.
#1246 opened Oct 26, 2024 by Wheattttt
Bug: host_map_mount_order_detection sets the wrong asset order. Type: Bug This is a problem with something that should be working one way, but isn't.
#1245 opened Oct 25, 2024 by Badpoolinator
Bug: Potential IO regressions between instances Type: Bug This is a problem with something that should be working one way, but isn't.
#1243 opened Oct 23, 2024 by Wheattttt
Bug: Faceposer previews don't match final in-game result. Type: Bug This is a problem with something that should be working one way, but isn't. What: Tools Engine tool-related issues
#1242 opened Oct 16, 2024 by PRYZMwubs
Hammer Feature: Hold RMB to paint multiple brush faces at once; Hold CTRL + LMB to select multiple Type: Feature This is something completely new that will be added. What: Hammer Hammer-specific issues
#1241 opened Oct 16, 2024 by KETALx
Hammer Bug: PBR textures show brighter then they are Priority 2: High Do this immediately, needs to be in the next release. Type: Bug This is a problem with something that should be working one way, but isn't. What: Graphics Graphics-related stuff What: Hammer Hammer-specific issues
#1240 opened Oct 16, 2024 by KETALx
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