Bug: host_map_mount_order_detection
sets the wrong asset order.
#1245
Labels
Type: Bug
This is a problem with something that should be working one way, but isn't.
Describe the bug
Using the command:
host_map_mount_order_detection 1
will actually set the wrong asset priority. I used this in P2:CE with Portal 1's maps, and it used the wrong assets order.I changed the priority in gameinfo.txt to make Portal 1's assets the highest priority, and it still didn't work. Once I disabled the command and restarted the map, the assets set correctly.
To Reproduce
host_map_mount_order_detection 1
Issue Map
Any Portal 1 map.
Expected Behavior
The asset order should be corrected to have Portal 1 at highest priority.
Operating System
Windows 11
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