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ScriptingAmbientSound

SuperTux Bot edited this page Nov 26, 2024 · 7 revisions

This file is auto-generated from the SuperTux source code, using the template ScriptingPage.md.

Summary

An AmbientSound that was given a name can be controlled by scripts.

Instances

An AmbientSound is instantiated by placing a definition inside a level. It can then be accessed by its name from a script or via sector.name from the console.

Inheritance

This class inherits functions and variables from the following base classes:

Methods

Method Explanation
float get_pos_x() Deprecated! Use get_x() instead!

Returns the ambient sound's X coordinate.
float get_pos_y() Deprecated! Use get_y() instead!

Returns the ambient sound's Y coordinate.

Variables

None.

Constants

None.

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