-
-
Notifications
You must be signed in to change notification settings - Fork 492
Groundwater
Ivan Spasov edited this page Jun 6, 2022
·
1 revision
'''Stephen Groundwater, N3YLH'''
[http://gluebox.com GlueBox Homepage]
Philadelphia based graphic artist and general Linux slacker. Skilled in the art of online shenanigans.
Current Goal: Building a full size SuperTux arcade cabinet while helping to create the "World's Greatest Video Game" TM.
'''Current TODO List'''
add forestmap image for completed castle levels
change the level reset bell image to something better
improve plant badguy object
start work on moving Tux back to a single image
cleanup castledoor level background image
make a better Tux worldmap image animation for when Tux has powers like fire
Home
Guidelines
Game Mechanics
Tools
Engine
- Cameras in other games
- Collision
- Configuration File
- Console
- Cutscenes
- Game_Engine
- Lighting
- Map_transformer
- Portables
- SceneGraph
- Scripting
Specifications
Milestones
- Milestone 1 Analysis
- Milestone 2 Design Document
- Milestone 2 Design Document Old
- Milestone 3 Design Document
Building (mostly outdated)
- INSTALL.md
- Building
- Building on macOS
- Building SuperTux
- Building on Windows
- Building with MXE (cross-compile)
Meetings