Releases: devkitPro/SDL
Releases · devkitPro/SDL
ogc-sdl-2.28.5-15
ogc-sdl-2.28.5-14
ogc-sdl-2.28.5-13
ogc-sdl-2.28.5-12
What's Changed
- Update README-ogc.md by @Fancy2209 in #69
- Render to tex improvements by @mardy in #70
New Contributors
- @Fancy2209 made their first contribution in #69
ogc-sdl-2.28.5-11
What's Changed
- ogc: add USB keyboard support by @mrpapersonic in #68
New Contributors
- @mrpapersonic made their first contribution in #68
ogc-sdl-2.28.5-10
What's Changed
- ogc: add env variable to support Wiimote held sideways by @mardy in #60
- OGC SDL_systhread: Added missing SDL_SYS_DetachThread by @Wohlstand in #62
- Add more video modes by @mardy in #65
- Rotate cursor by @mardy in #66
Recommended and supported installation is through devkitPro pacman
ogc-sdl-2.28.5-9
ogc-sdl-2.28.5-8
Initial release of wii and gamecube sdl2 port.
- Wii on dkp by @mardy in #36
- Add renderer module by @mardy in #37
- ogc: rework audio driver to avoid clicks and gaps by @mardy in #38
- Implement rendering of mouse cursors by @mardy in #39
- ogc: flush cache when updating textures by @mardy in #40
- ogc: do not create a new mouse cursor at every frame by @mardy in #41
- ogc: implement SDL_GetBasePath() using getcwd() by @mardy in #42
- ogc: apply viewport scale in QueueGeometry by @mardy in #43
- ogc: always give focus to the window by @mardy in #44
- Add workflows for wii & cube by @WinterMute in #46
- ogc: support rendering to transparent textures by @mardy in #47
- ogc: Do't use 0x0000 as a product ID for the joysticks by @mardy in #50
- ogc: set fullscreen height to EFB's height by @mardy in #48
- ogc: ignore source alpha with blend mode "none" by @mardy in #49
- Viewport fixes by @mardy in #51
- ogc: add libogc link flags to pkg-config file by @mardy in #52