Skip to content

Releases: Sollace/Unicopia

Unicopia 1.3.13 for Minecraft 1.21.1-1.21.2

10 Dec 23:31
b03d5e9
Compare
Choose a tag to compare

For 1.20.4 and below, see this release instead

Merry Christmas

Changelog

  • Updated translations
  • Horseshoes, muffins, and rocks now produce intangible projectiles when thrown by creative players #510
  • Horseshoes and rocks now break pots #512
  • Added updated basket textures by @Dazzle93638
  • Add programmer art texture pack

Bugs Jingled

  • Fixed saplings having to be placed in 2x2 squares instead of singles #519
  • Fixed crash when throwing a horseshoe, muffin, or rock at an entity
  • Fixed horseshoes shot from dispensers not using their correct speed for the item fired
  • Fixed ghost item drops when hitting an entity #513
  • Fixed crash with the arcane rift spell #516
  • Fixed spell owners not always being saved correctly
  • Fixed fancy portal rendering (kinda)

Compatibility

  • Fixed farmer's delight cutting board recipes
  • Fixed crash with AppleSkins

Unicopia 1.3.11 for Minecraft 1.20.X

10 Dec 23:31
f4766b0
Compare
Choose a tag to compare

For 1.21 and above, see this release instead

Changelog

Bugs Jangled

  • [1.20.4] Fixed saplings having to be placed in 2x2 squares instead of singles #519
  • [1.20.X] Fixed enchanted books generated as loot generating without enchantments #520

Unicopia 1.3.12 for Minecraft 1.21.X

31 Oct 22:31
8ef56c4
Compare
Choose a tag to compare

For 1.20.4 and below, see this release instead

Happy halloween

Changelog

  • The hot air balloon now holds the fuel items and will drop them when broken
  • The baited fishing rod no longer consumed the worm when casting without catching anything
  • Using the baited fishing rod in creative mode no longer consumes the worm

Bugs Banished

  • Fixed client disconnects in multiplayer
  • Fixed syncing issues in multiplayer
  • Fixed selecting a tribe using the keyboard not picking the correct tribe
  • Fixed crash when throwing horseshoes
  • Fixed rocks and muffins not breaking glass blocks when thrown
  • Fixed various hot air balloon rendering and animation bugs
  • Fixed hot air balloons not dropping the balloon when broken
  • Fixed missing translation for the rainboom death message
  • Fixed HUD page indicators not mirrored in left hand mode
  • Fixed "Traveling in Style" advancement triggering when stepping into a unequipped basket

Compatibility

  • Fixed compatility with NeoForge/Synatra Connector

Unicopia 1.3.11 for Minecraft 1.21.X

10 Oct 18:33
1bfb8e7
Compare
Choose a tag to compare

For 1.20.4 and below, see this release instead

2024-10-08_16 27 05

It's been a looooong time coming, but we're finally here! Unicopia 1.3.9 1.3.10 1.3.11 might not be 1.4.0, but it's just as good!

This version brings a lot of bug fixes and improvements based on player feedback.

(Re-released because the last version had some issues)

Changelog 1.3.11

  • Fixed loot table additions
  • Fixed incompatibility with Appleskin

Changelog

1.21 Changes

  • The alicorn amulet now no longer displays the time worn when wearing one unless hovering over the stack you have quipped
  • Progressive advancements (like the pegasus feathers) are now tracked individually per advancement criteria and reset when the advancement is achieved/lost. This should fix any issues with people unlocking all the advancements at once after clearing them
  • Fixed entity becoming invalidated between leave/join and world unload/load
  • Changed the advancement type of early molting season advancements to normal tasks
  • Oat seeds now drop from tall grass and ferns
  • Added individual item textures for each balloon type
  • Added disguise abilities for the breeze

Datafixing

Because of the huge amount of changes in this version, unicopia registers its own datafixers so existing worlds with items in them can be upgraded when going directly from 1.20.4 to this version. The datafixes mainly only take care of converting the items' nbt into components and replacing the old attribute UUIDs and names with the new format for 1.21.

Despite that, I still recommend you backup your worlds before loading this version.

Item Components

A lot of unicopia's items now use components to implement their functionalities, which means you can play with those and apply them to your own items if you wish. The components available are:

  • unicopia:stored_spell
    Specifies the id of the spell contained within an item

  • unicopia:spell_traits
    Specifies the spell traits contained in an item. Does nothing unless paired with unicopia:stored_spell

  • unicopia:charges
    Indicates the number of charges for a magic staff or the amulet. You can specify the current amount, the maximum, and the "default" amount which is what it is set to when crafted

  • unicopia:item_after_breaking
    Specifies the type of item to break into when a player is damaged whilst wearing this item in their glasses slot. Can specify the damage type tag for the types of damage that cause the item to break and also the sound effect to play.

  • unicopia:appearance
    Overrides the appearance of an item stack to make one item look like another.

  • unicopia:spellbook_state
    Contains the saved state of a spellbook (the page it was opened to before dropping)

  • unicopia:glowing
    A boolean indicating whether an item is glowing such as for the friendship bracelet

  • unicopia:issuer
    Specifies the name and uuid of the player or entity who signed a dragon breath scroll

  • unicopia:diet_profile
    Contains a diet profile to be used for an item. Specifying this overrides the diets inferred from the holding player's race and can be used to force-set an item's edibility/quality and effects.

  • unicopia:balloon_design
    Contains the type of balloon a hot air balloon will have when equipped with this item

  • unicopia:butterfly_variant
    Contains the butterfly variant of the item (if it is a butterfly). Items with this conmponent will spawn a butterfly instead of dropping when placed inside a jar and thrown.

Enchantments

Enchantments are now data-driven and unicopia now provides the following new enchantment components that datapacks can use to create their own:

  • unicopia:group_based_attribute
    Applies an attribute to the entity holding an item with the enchantment based on how many other entities with the same enchantment are nearby.

    {
       "type": "unicopia:group_based_attribute",
       "attribute": {
         "amount": {
           "type": "minecraft:linear",
           "base": 0.0,
           "per_level_above_first": 1.0
         }, // the amount to increase the effect strength based on total enchantment level of all surrounding team members
         "attribute": "minecraft:generic.attack_damage",
           "id": "unicopia:enchantment.team.strength",
           "operation": "add_value"
         }, // the attribute effect to add.
         "range": {
           "type": "minecraft:linear",
           "base": 2.0,
           "per_level_above_first": 2.0
         }, // the search radius
         "valid_teammate_enchantment_key": "#unicopia:herding" // enchantment tag containing enchantments to count towards this attribute
    }
    
  • unicopia:ambient_sounds
    Plays random ambient sounds to the player when holding an item with this enchantment

    {
       "type": "unicopia:ambient_sounds",
       "id": "unicopia:poisoned_joke_level", // unique identify used to track the time until the next sound must play
       "sounds": "#unicopia:poison_joke_events" // tag containing the sounds to play
    }
    
  • unicopia:danger_sensor
    Creates the "stressed" effect when a hostile entity has direct line of sight of the player holding an item with this enchantment. This one has no attributes to configure in the beta.

    {
       "type": "unicopia:danger_sensor"
    }
    
  • unicopia:particle_trail
    Produces a trail of particles following an entity carrying items with this enchantment. Used by want-it-need-it to create the trail of hearts effect.

    {
           "type": "unicopia:particle_trail",
           /* optional */ "particle": <the type of particle to display if not a heart>,
           "density": 1, // number of particles to spawn per tick
           "followSpeed": 0.2, // rate at which the particles move to follow the entity
           "probability": 10 // chance of spawning each tick. Higher is less common
    }
    

Prior Changes

  • Added new textures for the hud
  • Added visible page indicators so it's more obvious that you can switch (PgUP and PgDown) to view more options #415
  • Spells with an AOE effect are now limited to a radius of 32 blocks. #450
  • Spellbooks can no longer be placed (stacked) in blocks containing another entity. #451
  • Players can now start flying from a boat again.
  • Bat ponies are now more visible to mobs when not sneaking #425
  • Sunglasses can now be broken by a warden's sonic boom, falling blocks, anvils, explosions, and flying into walls #423
  • Disguises applied by commands no longer remove themselves if you are not a changeling
  • Players in creative mode can now interact with cloud blocks regardless of tribe #461
  • Humans are now a selectable race from the tribe selection screen (they still don't have any abilities)
  • Reduce chance of mobs reproducing when they have the corrupt influence status effect #467
  • Mimics can no longer spawn in the spawn bonus chest

Food

  • Earth Ponies can now eat gemstones and botched gems
  • Hay bales provide less hunger and saturation to make it a little more inline with eating 9 wheat

World Generation

Abandoned Changeling Hives

  • [1.20.4] Changeling hives now generate larger
  • Hives no longer generate above ground (though they may still intersect the surface)
  • Added a new opening to hives that goes deeper and has more mixes of varied contents

Clouds

There are now large fluffy clouds that generate in the skies! (see above)

They generate at random and are pretty much just that, clouds. Their top surfaces use the soggy cloud blocks which can be drained or made soggy again using glass bottles. They also interact slightly with weather. If you fly up to their level during a rain or thunderstorm, you'll notice that it no longer rains in areas that are not covered by a cloud. This effect is largely only visual though and blocks placed will still function as before.

Further Cloud Changes

  • Cloud Blocks no longer affect lighting (removes dark patches under cloud generated structures)
  • Clouds no longer affect the world heightmap (fixes certain structures generating on clouds)
  • Updated the soggy cloud block textures
  • Certain cloud block sets no longer block snow from forming on the surface below them
  • Mobs with feather falling 4 boots can now walk on clouds
  • You can now convert cloud blocks into soggy cloud blocks by soaking them in water using bottles of water (right-click with empty bottles to convert them back). Clouds hold up to 7 bottles of water when fully soaked.

Balancing

Rebalanced Polearms

  • Polearms can no longer carry the sweeping enchantment
  • Damage increased to be the same as swords again

Enchantments

  • You can now craft earth pony metamorphosis potions using pebbles.
  • You can now craft changeling metamorphosis potions using rotten apples
  • The pegasus metamorphosis potion no longer accepts the hippogrif badge in place of gryphon potions

The overall summary:

Result Input Ingredients
Earth Strength Curing Joke or Pebbles
Unicorn Regeneration Botched Gem or Gemstone
Pegasus Swiftness Pegasus Feather or Gryphon Feather or Feather
Bat Night Vision Butterfly
Changeling Harming Carapace or Rotten Apple
Kirin Fire Resistance Magma Cream
Hippogrif Water Breathing Clam Shell or Turret Shell or Scallop Shell

Bugs Shredded (1.3.9)

  • Fixed earth ponies' dash ability destroying drops #448
  • Fixed server desync when flying #431, #421
  • Fixed bat ponies unable to sleep at night when there is a thunderstorm #...
Read more

Unicopia 1.3.10 for Minecraft 1.20.X

15 Oct 11:03
c9e8c8a
Compare
Choose a tag to compare

For 1.21 and above, see this release instead

2024-10-08_16 27 05

Changelog

  • Changed the advancement type of early molting season advancements to normal tasks
  • Oat seeds now drop from tall grass and ferns

Bugs Shredded

  • Fixed rocks popping off of farmland #493
  • Fixed hippogrif tribe advancement only triggering if you've played as both a seapony AND hippogrif rather than either of the two
  • Fixed red butterfly item texture
  • Fixed oat seeds are unobtainable

Compatibility

  • Fix compatibility with Concurrent Chunk Management Engine (c2me) ( #490 )

Unicopia 1.3.10 BETA for Minecraft 1.20.X

12 Oct 20:53
6e6a82c
Compare
Choose a tag to compare
1.3.10-beta.2+1.20.4

Fix #490 (again)

Unicopia 1.3.9 for Minecraft 1.20.X

10 Oct 18:23
8c90991
Compare
Choose a tag to compare

For 1.21 and above, see this release instead

2024-10-08_16 27 05

It's been a looooong time coming, but we're finally here! Unicopia 1.3.9 might not be 1.4.0, but it's just as good!

This version brings a lot of bug fixes and improvements based on player feedback. This is also the first version to release alongside [1.21 support]!

Changelog

  • Added new textures for the hud
  • Added visible page indicators so it's more obvious that you can switch (PgUP and PgDown) to view more options #415
  • Spells with an AOE effect are now limited to a radius of 32 blocks. #450
  • Spellbooks can no longer be placed (stacked) in blocks containing another entity. #451
  • Players can now start flying from a boat again.
  • Bat ponies are now more visible to mobs when not sneaking #425
  • Sunglasses can now be broken by a warden's sonic boom, falling blocks, anvils, explosions, and flying into walls #423
  • Disguises applied by commands no longer remove themselves if you are not a changeling
  • Players in creative mode can now interact with cloud blocks regardless of tribe #461
  • Humans are now a selectable race from the tribe selection screen (they still don't have any abilities)
  • Reduce chance of mobs reproducing when they have the corrupt influence status effect #467
  • Mimics can no longer spawn in the spawn bonus chest

Food

  • Earth Ponies can now eat gemstones and botched gems
  • Hay bales provide less hunger and saturation to make it a little more inline with eating 9 wheat

World Generation

Abandoned Changeling Hives

  • [1.20.4] Changeling hives now generate larger
  • Hives no longer generate above ground (though they may still intersect the surface)
  • Added a new opening to hives that goes deeper and has more mixes of varied contents

Clouds

There are now large fluffy clouds that generate in the skies! (see above)

They generate at random and are pretty much just that, clouds. Their top surfaces use the soggy cloud blocks which can be drained or made soggy again using glass bottles. They also interact slightly with weather. If you fly up to their level during a rain or thunderstorm, you'll notice that it no longer rains in areas that are not covered by a cloud. This effect is largely only visual though and blocks placed will still function as before.

Further Cloud Changes

  • Cloud Blocks no longer affect lighting (removes dark patches under cloud generated structures)
  • Clouds no longer affect the world heightmap (fixes certain structures generating on clouds)
  • Updated the soggy cloud block textures
  • Certain cloud block sets no longer block snow from forming on the surface below them
  • Mobs with feather falling 4 boots can now walk on clouds
  • You can now convert cloud blocks into soggy cloud blocks by soaking them in water using bottles of water (right-click with empty bottles to convert them back). Clouds hold up to 7 bottles of water when fully soaked.

Balancing

Rebalanced Polearms

  • Polearms can no longer carry the sweeping enchantment
  • Damage increased to be the same as swords again

Enchantments

  • You can now craft earth pony metamorphosis potions using pebbles.
  • You can now craft changeling metamorphosis potions using rotten apples
  • The pegasus metamorphosis potion no longer accepts the hippogrif badge in place of gryphon potions

The overall summary:

Result Input Ingredients
Earth Strength Curing Joke or Pebbles
Unicorn Regeneration Botched Gem or Gemstone
Pegasus Swiftness Pegasus Feather or Gryphon Feather or Feather
Bat Night Vision Butterfly
Changeling Harming Carapace or Rotten Apple
Kirin Fire Resistance Magma Cream
Hippogrif Water Breathing Clam Shell or Turret Shell or Scallop Shell

Bugs Shredded

  • Fixed earth ponies' dash ability destroying drops #448
  • Fixed server desync when flying #431, #421
  • Fixed bat ponies unable to sleep at night when there is a thunderstorm #436
  • Fixed earth ponies breaking blocks in adventure mode and protected regions using their abilities #434
  • Fixed sounds not playing when dashing
  • Fixed desync when a pegasus drops feathers resulting in ghost drops #383
  • Fixed player position messed up when mounting a boat whilst flying #377
  • Fixed changling clinging and bat pony hanging abilities #404
  • Fixed mobs getting stuck targeting an invalid entity due to the want it need it enchant #414
  • Fixed command outputs being displayed for the wrong users/not respecting the command block output gamerule #435
  • Fixed crash when wearing the alicorn amulet #400
  • Fixed crash when disguised as a mob whilst wearing an amulet #401
  • Fixed crash when rendering a mob with armor
  • Fixed broken texture on ponies' torso when wearing armour #455
  • Fixed bat screech offset from head position when ponified #399
  • Fixed crash when interacting with jars via automation #441
  • Fixed the displacement spell #456
  • Fixed bubble spell offset from entity center #457
  • Fixed attributes applied by spells not being removed properly #457
  • Fixed rendering wackyness when the timer is displayed for timed spells
  • Fixed heavy enchant making pegasi faster #380
  • Fixed non-pegasi getting stuck inside of cloud blocks
  • Fixed mobs spawning on clouds when they shouldn't
  • Fixed pegasus morph potion not being craftable with gryphon feathers
  • Fixed not being able to collect water from soggy cloud stairs
  • Fixed the "Sweet Apple Acres" advancement triggering with only one apple obtained.
  • [1.20.2, 1.20.4] Fixed the trick apple recipes
  • [1.20.4] Fixed muffins and rocks appearing invisible when thrown
  • [1.20.4] Fixed rendering errors in the dismiss spell screen
  • [1.20.4] Fixed element layering on the tribe selection screen

Compatibility

  • Fixed compatibility with Tom's Storage ( #441 )
  • Fix compatibility with Xaero's minimap ( #437 )
  • Added support for Serene Seasons ( #386 )
  • Fixed incorrect lighting values when using certain shaders ( #445 )

Unicopia 1.3.9 BETA for Minecraft 1.20.X

10 Oct 17:42
0995d01
Compare
Choose a tag to compare

For 1.21 and above, see this release instead

2024-10-08_16 27 05

It's been a looooong time coming, but we're finally here! Unicopia 1.3.9 might not be 1.4.0, but it's just as good!

This version brings a lot of bug fixes and improvements based on player feedback. This is also the first version to release alongside [1.21 support]!

Changelog

  • Added new textures for the hud
  • Added visible page indicators so it's more obvious that you can switch (PgUP and PgDown) to view more options #415
  • Spells with an AOE effect are now limited to a radius of 32 blocks. #450
  • Spellbooks can no longer be placed (stacked) in blocks containing another entity. #451
  • Players can now start flying from a boat again.
  • Bat ponies are now more visible to mobs when not sneaking #425
  • Sunglasses can now be broken by a warden's sonic boom, falling blocks, anvils, explosions, and flying into walls #423
  • Disguises applied by commands no longer remove themselves if you are not a changeling
  • Players in creative mode can now interact with cloud blocks regardless of tribe #461
  • Humans are now a selectable race from the tribe selection screen (they still don't have any abilities)
  • Reduce chance of mobs reproducing when they have the corrupt influence status effect #467
  • Mimics can no longer spawn in the spawn bonus chest

Food

  • Earth Ponies can now eat gemstones and botched gems
  • Hay bales provide less hunger and saturation to make it a little more inline with eating 9 wheat

World Generation

Abandoned Changeling Hives

  • [1.20.4] Changeling hives now generate larger
  • Hives no longer generate above ground (though they may still intersect the surface)
  • Added a new opening to hives that goes deeper and has more mixes of varied contents

Clouds

There are now large fluffy clouds that generate in the skies! (see above)

They generate at random and are pretty much just that, clouds. Their top surfaces use the soggy cloud blocks which can be drained or made soggy again using glass bottles. They also interact slightly with weather. If you fly up to their level during a rain or thunderstorm, you'll notice that it no longer rains in areas that are not covered by a cloud. This effect is largely only visual though and blocks placed will still function as before.

Further Cloud Changes

  • Cloud Blocks no longer affect lighting (removes dark patches under cloud generated structures)
  • Clouds no longer affect the world heightmap (fixes certain structures generating on clouds)
  • Updated the soggy cloud block textures
  • Certain cloud block sets no longer block snow from forming on the surface below them
  • Mobs with feather falling 4 boots can now walk on clouds
  • You can now convert cloud blocks into soggy cloud blocks by soaking them in water using bottles of water (right-click with empty bottles to convert them back). Clouds hold up to 7 bottles of water when fully soaked.

Balancing

Rebalanced Polearms

  • Polearms can no longer carry the sweeping enchantment
  • Damage increased to be the same as swords again

Enchantments

  • You can now craft earth pony metamorphosis potions using pebbles.
  • You can now craft changeling metamorphosis potions using rotten apples
  • The pegasus metamorphosis potion no longer accepts the hippogrif badge in place of gryphon potions

The overall summary:

Result Input Ingredients
Earth Strength Curing Joke or Pebbles
Unicorn Regeneration Botched Gem or Gemstone
Pegasus Swiftness Pegasus Feather or Gryphon Feather or Feather
Bat Night Vision Butterfly
Changeling Harming Carapace or Rotten Apple
Kirin Fire Resistance Magma Cream
Hippogrif Water Breathing Clam Shell or Turret Shell or Scallop Shell

Bugs Shredded

  • Fixed earth ponies' dash ability destroying drops #448
  • Fixed server desync when flying #431, #421
  • Fixed bat ponies unable to sleep at night when there is a thunderstorm #436
  • Fixed earth ponies breaking blocks in adventure mode and protected regions using their abilities #434
  • Fixed sounds not playing when dashing
  • Fixed desync when a pegasus drops feathers resulting in ghost drops #383
  • Fixed player position messed up when mounting a boat whilst flying #377
  • Fixed changling clinging and bat pony hanging abilities #404
  • Fixed mobs getting stuck targeting an invalid entity due to the want it need it enchant #414
  • Fixed command outputs being displayed for the wrong users/not respecting the command block output gamerule #435
  • Fixed crash when wearing the alicorn amulet #400
  • Fixed crash when disguised as a mob whilst wearing an amulet #401
  • Fixed crash when rendering a mob with armor
  • Fixed broken texture on ponies' torso when wearing armour #455
  • Fixed bat screech offset from head position when ponified #399
  • Fixed crash when interacting with jars via automation #441
  • Fixed the displacement spell #456
  • Fixed bubble spell offset from entity center #457
  • Fixed attributes applied by spells not being removed properly #457
  • Fixed rendering wackyness when the timer is displayed for timed spells
  • Fixed heavy enchant making pegasi faster #380
  • Fixed non-pegasi getting stuck inside of cloud blocks
  • Fixed mobs spawning on clouds when they shouldn't
  • Fixed pegasus morph potion not being craftable with gryphon feathers
  • Fixed not being able to collect water from soggy cloud stairs
  • Fixed the "Sweet Apple Acres" advancement triggering with only one apple obtained.
  • [1.20.4] Fixed muffins and rocks appearing invisible when thrown
  • [1.20.4] Fixed rendering errors in the dismiss spell screen
  • [1.20.4] Fixed element layering on the tribe selection screen

Compatibility

  • Fixed compatibility with Tom's Storage ( #441 )
  • Fix compatibility with Xaero's minimap ( #437 )
  • Added support for Serene Seasons ( #386 )
  • Fixed incorrect lighting values when using certain shaders ( #445 )

Unicopia 1.3.8 for Minecraft 1.20.1, 1.20.2, 1.20.4

30 Jun 13:25
b11a71e
Compare
Choose a tag to compare

Changelog

  • Changed pearl necklace max damage to 16
  • Changed tooltip display for the firebolt spell to show current and max blast damage in one line

Unicopia 1.3.7 for Minecraft 1.20.1, 1.20.2, 1.20.4

30 Jun 01:00
6570248
Compare
Choose a tag to compare

This version fixes a lot of bugs and makes some important quality of life improvements for pegasi and seaponies. This is also going to be the last update before I start working on 1.21. That means no more 1.20.1/.2/.4 builds after this, as 1.21 includes some significant changes that I won't be able to continue supporting 1.20.

Changelog

  • Earth pony fortification now has a visible status effect
  • Specters now only spawn in low light conditions
  • Specters can now spawn with and carry equipment
  • Removed the placeholder plunder vine drops

Seaponies

  • Made pearl necklaces less common when fishing #388
  • The pearl necklace now has 4 durability
  • Added seapony's grace/seapony's ire status effects. #390
    • Seapony's grace is granted when you turn into a seapony and will allow you to approach guardians without making them hostile
    • Mining blocks in a monument with guardians nearby will them to your presence and cause the status effect to change into seapony's ire

Magic

  • Casting the same spell with different traits will now replace the old one rather than stacking both together #353
  • Spells now contain more details in their tooltips:
    • The amount of corruption you would gain from casting the spell
    • Other attributes/modifications applied to the spell based on which traits are present on the gem
  • Equipped spells now have full tooltips in the spellbook
  • Reduced casting time for projectiles

Hud

  • Hud bars are re-arranged to make them more readable.
  • Experience is no longer displayed on the hud. Instead you have tick marks to indicate your character's current level.
  • The super move bar is only displayed for races that make use of it and will take up right right half of the bar

Catapult

  • Added customisations:
    • What the spell affects - blocks, entities, both
    • Hang time - How long an entity will hover in place before it starts falling again
    • Initial velocity - How quickly targets hit by the spell are shot upwards
    • Pushing power - The amount of force applied to entities that are already in the air
    • Causes levitation - Whether or not the spell applies the levitation status effect

Flight

  • Pegasi now only regenerate stamina once they reach the ground. #356
  • Pegasi now consume more stamina when flying over the void 356
  • Skeletons will now prioritize targetting flying players and will fire at them with more accuracy
  • Added broken wings status effect
  • Moved wind trail particles behind the player's view to avoid them clipping into the player's camera
  • Water depth is now considered when determining the amount of lift pegasi should receive

Diets

  • Nuts and seeds are now less nutricious to other races #363
  • Reduced saturation from leaves #371
  • Nerfed hay bales again #371

Translations

  • Updated german, russian, french, chinese, and traditional chinese

Networking

  • Fully rewrote the data syncing to fix #14
  • Spells are now synchronized individually rather than all as one big nbt blob (should improve performance)

Bugs Steamrolled

  • Fixed spell crafting in 1.20.1 and 1.20.2 #342
  • Fix quick moving items in the spellbook #348
  • Fix incorrect lighting on doors when placed next to solid blocks #346
  • Fixed food poisoning probabilities being reversed - cooked had a higher chance of poisoning rather than lower
  • Fixed client/server desync when applying status effects #349
  • Add fruit to the replaceable_by_trees tag to fix #352
  • Add missing entity translations and set floating artefact to use the name of its item
  • Fixed earth ponies taking fall damage from ground pound #351
  • Fixed earth ponies being able to stomp whilst flying with elytra and using riptide
  • Fixed unable to place palm signs on walls
  • Fixed mimics rolling multiple times on the same chest
  • Fixed fruit dropping more than they're supposed to (should only happen if you have fortune!!!)
  • Fixed placed and projectile spells not syncing their level correctly
  • Fixed placed shields not rendering
  • Fixed placed spells not playing their death animations and/or getting stuck and impossible to remove
  • Fixed disguise orientation and door disguises #259
  • Fixed rendering of multi-segment blocks (bed disguises)
  • Fixed disguises ticking whilst the game is paused
  • Fixed placed spells not reflecting their correct location in the dismiss spell screen
  • Fixed data not being copied when the player changes dimensions
  • Fixed magic projectiles not affecting falling blocks
  • Fixed falling blocks spawned from the catapult spell not updating their velocity when pushed
  • Fixed pegasi able to fly whilst in a vehicle #377
  • Fixed ability cooldown not ticking when there is not ability in the slot. #366

Compatibility

  • Fixed and added farmer's delight cutting table recipes for all the palm and zap wood blocks