Additions
- Added a color picker for the Palette Editor (Standalone tool, v4/v5 GameConfig Editor and Scene editor)
- Added a list of default names for v5 variables when a Game Link is not loaded, based on names extracted from Mania's decomp and S3KO
- Added 'Object Replace' as an option in v5 StageConfig Editor, enabled when a Game Link is loaded
- The Scene Editor now display the status of the Game Link
Changes
- Pre-v5 hitboxes in the Animation Editor now display outer and inner values on the drop-down list
- If you change either the script path or the object name in pre-v5 Stage Config Editor, the object will be preserved (acts as replaced) instead of being removed
- v5 Game Links will initialize the first valid library instead of trying to just load the first result
- Is no longer possible to edit object names in v5 Stage Config editor, use Replace Object instead
- Adding objects in v5 Stage Config Editor w/ Game Link loaded will prompt the object selector like the scene editor
- Object Selector search bar is no longer case sensitive
Bugfixes
- Fixed 'Run Game' not working correctly with .app bundles in MacOS
- Fixed a variety of bugs related to the anim editor
- Fixed 'Locate Game Link' prompt when creating a new v5 scene looking for a directory instead of the file, now it checks the respective library format for the used OS
- Fixed issue where resyncing GameConfig/StageConfig in v5 w/o Game Link would clear any stored variable in the existing objects
- Fixed issue where resyncing GameConfig/StageConfig in v5 w/ Game Link would constantly add values to any variable with a drop-down list
- Fixed a few instances where variables for REV1 and REV2 were changed using REVU format