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Releases: RSDKModding/RetroED

2.0.1

20 Jul 20:20
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Additions

  • Added a color picker for the Palette Editor (Standalone tool, v4/v5 GameConfig Editor and Scene editor)
  • Added a list of default names for v5 variables when a Game Link is not loaded, based on names extracted from Mania's decomp and S3KO
  • Added 'Object Replace' as an option in v5 StageConfig Editor, enabled when a Game Link is loaded
  • The Scene Editor now display the status of the Game Link

Changes

  • Pre-v5 hitboxes in the Animation Editor now display outer and inner values on the drop-down list
  • If you change either the script path or the object name in pre-v5 Stage Config Editor, the object will be preserved (acts as replaced) instead of being removed
  • v5 Game Links will initialize the first valid library instead of trying to just load the first result
  • Is no longer possible to edit object names in v5 Stage Config editor, use Replace Object instead
  • Adding objects in v5 Stage Config Editor w/ Game Link loaded will prompt the object selector like the scene editor
  • Object Selector search bar is no longer case sensitive

Bugfixes

  • Fixed 'Run Game' not working correctly with .app bundles in MacOS
  • Fixed a variety of bugs related to the anim editor
  • Fixed 'Locate Game Link' prompt when creating a new v5 scene looking for a directory instead of the file, now it checks the respective library format for the used OS
  • Fixed issue where resyncing GameConfig/StageConfig in v5 w/o Game Link would clear any stored variable in the existing objects
  • Fixed issue where resyncing GameConfig/StageConfig in v5 w/ Game Link would constantly add values to any variable with a drop-down list
  • Fixed a few instances where variables for REV1 and REV2 were changed using REVU format

Version 2.0.0

13 Jul 23:40
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Initial release of RetroED v2.