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Game link changes #126

Merged
merged 4 commits into from
Jul 19, 2024
Merged

Game link changes #126

merged 4 commits into from
Jul 19, 2024

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Leonx254
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Leonx254 added 4 commits July 16, 2024 17:02
- The status of the game link for both v5 and pre-v5 is now notified at the bottom of the scene editor (request #125)
- Loaded scenes without game link will try to load property names w/ matching hash from a stored text file (request #122)
- Fixed issue regarding event order for REV1 and REV2 game links that caused them to crash when loaded
- v5 Game links will initialize the first valid library(if found) instead of whatever the first find was
- When creating a new scene, the file dialog will now look for files with the proper extension for the platform instead of a folder
- Fixed a few instances where variables for REV1 and REV2 were changed using REVU format
reverted registerobject change
- 'Replace Object' button added to v5 Stage Config, only enabled if a gamelink is loaded
- Object Selector search bar is no longer case sensitive
-'Add Object' in v5 Stage Config editor now prompts the Object Selector if a gamelink is loaded
- Is no longer possible to edit object names if a gamelink is loaded
- Fixed bug where resyncing the objects (via the buttons or by editing stage config) would add way more values than intended to any dropdown in an object
@Leonx254 Leonx254 merged commit 043ea23 into master Jul 19, 2024
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@Leonx254 Leonx254 deleted the GameLinkChanges branch July 19, 2024 23:32
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