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Fixes to grammar #3

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Zetvue
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@Zetvue Zetvue commented Jun 25, 2022

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@Zetvue
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Zetvue commented Jun 25, 2022

Don't merge yet. I will read through the documentation and try and fix some mistakes and make it more readable as I see fit.
Feel free to put up some suggestions!

@Zetvue Zetvue marked this pull request as draft June 25, 2022 03:22
@@ -40,7 +38,7 @@ Wow, looks good right? Here you can configure all your mods, even ones that don'

Welcome!

Here you can find how to create Minecraft mods with OneConfig, create configurations for your mods that automatically save and can be edited from the OneConfig GUI, create commands and your own GUI using [oneuiscreen.md](gui/oneuiscreen.md "mention") and much, much more!
Here you can find how to create Minecraft mods with OneConfig, create configurations for your mods that automatically saved and can be edited from the OneConfig GUI, create commands and your own GUI using [oneuiscreen.md](gui/oneuiscreen.md "mention") and much, much more!
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no?

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that automatically saved is not correct

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the other way doesn't sound correct either even if it is
maybe create auto-saving configurations for your mods

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or Here you can find how to create Minecraft mods with OneConfig, with configuration that's auto-saving and can be edited from the OneConfig menu, commands to do things, a custom UI, and much more!

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^ kti version is better

@@ -4,27 +4,27 @@ description: Learn about how Minecraft Modding works, Java, and how to make Mine

# Getting Started with Modding

## Getting Started: What is modding?
## What is modding?
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why are you removing the welcomes?

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because of redundancy and length

@MoonTidez
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Ima just say nextday didnt proofread and thats the reason why its bad
Im currently working on a structural reform but its (a) stagnated due to travel and (b) still in draft stage

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bad = one capital letter and one comma I missed? ok whatever

@MoonTidez
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bad = one capital letter and one comma I missed? ok whatever

Bad = bad
I didnt specify ur bad at grammar
I said its bad
Because its not clear and concise
And when it comes to structure alot of things are repeated
And theres useless stuff
And its kinda all over the place
🙂

@@ -40,7 +38,7 @@ Wow, looks good right? Here you can configure all your mods, even ones that don'

Welcome!

Here you can find how to create Minecraft mods with OneConfig, create configurations for your mods that automatically save and can be edited from the OneConfig GUI, create commands and your own GUI using [oneuiscreen.md](gui/oneuiscreen.md "mention") and much, much more!
Here you can find how to create Minecraft mods with OneConfig, create configurations for your mods that automatically saved and can be edited from the OneConfig GUI, create commands and your own GUI using [oneuiscreen.md](gui/oneuiscreen.md "mention") and much, much more!
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the other way doesn't sound correct either even if it is
maybe create auto-saving configurations for your mods

@@ -4,27 +4,27 @@ description: Learn about how Minecraft Modding works, Java, and how to make Mine

# Getting Started with Modding

## Getting Started: What is modding?
## What is modding?
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because of redundancy and length

@@ -4,27 +4,27 @@ description: Learn about how Minecraft Modding works, Java, and how to make Mine

# Getting Started with Modding

## Getting Started: What is modding?
## What is modding?

Welcome to Minecraft modding! These next few pages will serve as a basic guide for how to get started with Minecraft modding, how to use IntelliJ, Gradle and some Java basics. Minecraft mods are added to the game most commonly using a **loader**, such as [Fabric](https://fabricmc.net) or [Forge](https://files.minecraftforge.net/). The term 'mod' refers to modification for a game, Minecraft in our case. Minecraft is written in Java, so naturally so are its mods.
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why single quotes for 'mod'


Once that has downloaded, Open up your File Explorer, and create yourself a directory for all your mods, for example **C:/Users/Bob/Documents/Minecraft Mods/.**
Once that has downloaded, open up your File Explorer, and create yourself a directory for all your mods, for example **C:/Users/Bob/Documents/Minecraft Mods/.**

## Step 2: Creating the Project

Great job! You have installed IntelliJ and are ready to clone the project. Now, open up IntelliJ and you should be greeted with a screen a bit like this (make sure to accept the terms first):
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did we just install intellij or intellij IDEA


Welcome to Minecraft modding! These next few pages will serve as a basic guide for how to get started with Minecraft modding, how to use IntelliJ, Gradle and some Java basics. Minecraft mods are added to the game most commonly using a **loader**, such as [Fabric](https://fabricmc.net) or [Forge](https://files.minecraftforge.net/). The term 'mod' refers to modification for a game, Minecraft in our case. Minecraft is written in Java, so naturally so are its mods.

**You will need some basic knowledge of coding to do this.** But don't worry! Java is reasonably easy to pick up, being an Object Orientated Programming (OoP) language with a reasonably easy to understand syntax. You might want to watch a YouTube tutorial on Java before you begin to help you out.
**You will need some basic knowledge of coding to do this.** But don't worry! Java is reasonably easy to pick up, being an Object Orientated Programming (OOP) language with a reasonably easy to understand syntax. You might want to watch a YouTube tutorial on Java before you begin to help you out.

## Step 1: Installing IntelliJ IDEA

For this tutorial, we are going to use the OneConfig Example Mod [**which can be found here**](https://github.com/Polyfrost/OneConfigExampleMod)**.** We are going to use IntelliJ IDEA as our IDE for our coding, and this is the IDE of choice for many mod developers and Java developers.
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please don't bold the period, it hurts to look at

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