Skip to content

Add entropy coding of qext bit allocation #679

Add entropy coding of qext bit allocation

Add entropy coding of qext bit allocation #679

Workflow file for this run

# Configs that enables Deep Redudancy (DRED)
name: DRED
on: [push, pull_request]
jobs:
CMakeBuild:
name: CMake/${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows/Lib/X64/Release",
os: windows-latest,
config: Release,
args: -G "Visual Studio 17 2022" -DOPUS_X86_PRESUME_AVX2=ON
}
- {
name: "Windows/Lib/armv8/Release",
os: windows-latest,
config: Release,
args: -G "Visual Studio 17 2022" -A ARM64
}
- {
name: "Linux/Lib/X64/Release",
os: ubuntu-latest,
config: Release,
args: -DOPUS_X86_PRESUME_AVX2=ON
}
- {
name: "Android/Lib/X64/Release",
os: ubuntu-latest,
config: Release,
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64"
}
- {
name: "Android/Lib/ARMv8/Release",
os: ubuntu-latest,
config: Release,
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a"
}
- {
name: "MacOSX/Lib/X64/Release",
os: macos-latest,
config: Release,
# some macs are really old in githubs lab so they don't support avx
args: -DOPUS_X86_PRESUME_AVX2=OFF
}
- {
name: "iOS/Lib/arm64/Release",
os: macos-latest,
config: Release,
args: -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64
}
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Install AutoConf, AutoMake and LibTool # Needed for autogen.sh
if: matrix.config.os == 'macos-latest'
run: brew install autoconf automake libtool
- name: Download models Windows
if: contains(matrix.config.name, 'Windows')
run: .\autogen.bat
- name: Download models
if: contains(matrix.config.name, 'MacOSX') ||
contains(matrix.config.name, 'Linux') ||
contains(matrix.config.name, 'Android') ||
contains(matrix.config.name, 'iOS')
run: ./autogen.sh
- name: Create Work Dir
run: mkdir build
- name: Configure
working-directory: ./build
run: cmake .. ${{ matrix.config.args }} -DCMAKE_BUILD_TYPE=${{ matrix.config.config }} -DOPUS_BUILD_PROGRAMS=ON -DBUILD_TESTING=ON -DOPUS_FAST_MATH=ON -DOPUS_FLOAT_APPROX=ON -DOPUS_DRED=ON -DOPUS_OSCE=ON
- name: Build
working-directory: ./build
run: cmake --build . -j 2 --config ${{ matrix.config.config }} --target package
- name: Test
if: contains(matrix.config.name, 'Windows') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll') ||
contains(matrix.config.name, 'MacOSX') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll') ||
contains(matrix.config.name, 'Linux') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll')
working-directory: ./build
run: ctest -j 2 -C ${{ matrix.config.config }} --output-on-failure
AutoToolsBuild:
name: AutoTools/${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Linux/GCC",
os: ubuntu-latest,
compiler: gcc,
automakeconfig:
}
- {
name: "Linux/Clang",
os: ubuntu-latest,
compiler: clang,
automakeconfig:
}
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Install AutoConf, AutoMake and LibTool on MacOSX
if: matrix.config.os == 'macos-latest'
run: brew install autoconf automake libtool
- name: Autogen
run: CC=${{ matrix.config.compiler }} ./autogen.sh
- name: Configure
run: CFLAGS="-mavx -mfma -mavx2 -O2 -ffast-math" ./configure --enable-float-approx
- name: Build
run: make -j 2
- name: Test
run: make check -j 2