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HBMAME core dated 20200403 (based on MAME 0.220)
This core works fine in RetroArch but segfaults in retroplayer. You might have better luck in a different firmware though.
Usage within One saUCE:
Put the core (.so file) inside content\retrofe\cores folder
Put the launcher file hbmame.conf inside content\retrofe\launchers.linux folder.
Put the rom file (not provided) inside content\retrofe\collections\MAME\roms folder.
Go into the content\retrofe\collections\MAME\launchers folder, use a text editor, create a <romname>.conf file there, with <romname> replaced by the actual rom filename. For example, if the rom file is monaco.zip, create a monaco.conf in this folder. The file should have only one line that reads: hbmame
This tells the system to use the HBMAME core for this particular game. NOTE: On Windows, make sure you have "Hide extensions for known file types" unchecked in folder options. Otherwise you may end up creating a monaco.conf.txt file with the wrong file extension.
Games like monaco may need samples and artwork to function and look properly. Create a mame folder under the roms folder, then create samples and artwork folders under the mame folder and put the corresponding samples/artwork file in them. For example, for monaco, put its samples file monaco.zip inside content\retrofe\collections\MAME\roms\mame\samples\, and its artwork file monaco.zip inside content\retrofe\collections\MAME\roms\mame\artwork\.
The game may fail to load the very first time. Subsequent launches seem to be OK.