Skip to content

[ TF2 ] A plugin, custom attribute, that lets you change the knockback of weapons.

Notifications You must be signed in to change notification settings

tsuza/tf2-knockback_modifier

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

19 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Knockback Modifier

Custom Attribute using Nosoop's custom attributes framework. This plugin lets you change the knockback of a weapon.

Alliedmodders post.

How to apply the attribute

"knockback modifier" "value"

Shove it inside tf_custom_attributes.txt if you want to replace a normal weapon's model ( or anything else that supports custom attributes ) or in the Custom Attribuets section inside a custom weapon's cfg if you use Custom Weapons X.

value: 1.0 is the default knockback. 0.5 would be half of the original knockback and 1.5 would be 50% more knockback. You can change it as much as you want, even remove it by putting 0.0.

Example: 0.4 ( 60% less knockback )

Dependencies

Dhooks

Custom Attributes Framework

TF2 Attributes

You might need this dependency as well if you want to compile it yourself.

Other info

This plugin uses Nosoop's Ninja template. Easy to organize everything and build releases. I'd recommend to check it out.

Please, this is the first version of this plugin. If you find any issues, make sure to open an issue to let me know!

Also I've got no clue how to properly format this.

About

[ TF2 ] A plugin, custom attribute, that lets you change the knockback of weapons.

Topics

Resources

Stars

Watchers

Forks

Packages

No packages published