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IOS Game that uses ARKit & AI to recognize facial expressions.

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FacePlay for IOS

IOS Game that uses ARKit & AI to recognize facial expressions.

Description

FacePlay for iOS is a sample game that demonstrates how to use iPhone X and ARKit's facial recognition features to quickly identify facial expressions as the user performs them.

To play, first build and run with Xcode on your iPhone X. Then hit Start Game! FacePlay will tell you one expression at a time (for example: "Smile"), and you'll have a limited period to show that expression.

Once you've lost all your lives, you'll be greeted (surprised?) with a looping animation of all the expressions from your session :).

iPhone X is required to build and run this project, as ARKit's ARFaceTrackingConfiguration is only available on iPhone X at this time.

Technologies

  • Swift
  • iOS
  • AI
  • ARKit (Facial Recognition)
  • SceneKit

Contact

Follow Skytells on Facebook - @Skytells

License

MIT License

Copyright (c) 2019 Made by Skytells, Inc. All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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