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About the MarkerDemos project
bitstars edited this page Feb 8, 2013
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A short intro to the marker demos example application
This small demo demonstrates how an example application using marker detection could look like.
The expected behavior is as follows:
- A button appears.
- When clicked the camera will start and a live preview is seen.
- If a marker with the ID 0 is detected a white hexagon will be placed on top of the marker and 3 colored objects will be rotating somewhere around the center of the marker.
This is a very basic example, but the source should explain the general idea of how to use the ARMarkers library in combination with DroidAR.
- First get both the DroidAR and ARMarker projects and set them up as [http://code.google.com/p/droidar/wiki/Markerdetection described].
- Download the MarkerDemos project from [http://code.google.com/p/droidar/source/browse/#svn%2Ftrunk%2FMarkerDemos here] and set both the DroidAR and ARMarker projects as libraries for the MarkerDemos project.
- Run the project on an android device with a camera.
- Either generate the 0-marker using the MarkerGenerator, which is a java applet, or download the marker from the [http://code.google.com/p/droidar/downloads/list Downloads section].