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KEngine

An in-development advanced game engine for Kotlin.

Based on LWJGL

Contributing

Fork, do reasonable changes, open PR. Make sure your PR has a brief description of the changes and why to implement them.

Getting the library

Currently, the library is still in a very experimental state and only has a few features. I'll soon get this published.

TODO

  • Window creation
  • Basic event handling
  • Mouse & keyboard handling
  • Game objects
  • Collision
  • Physics

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Kotlin game engine

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