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Deokishisu edited this page Apr 12, 2024
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Welcome to the pokefirered wiki!
Because the codebases for pokefirered and pokeemerald are so similar, most of what is in the pokeemerald wiki is directly applicable to pokefirered as well. Most of the tutorials/mods there can be ported to pokefirered with little effort.
To prevent having to maintain two separate copies of each page, pokeemerald's wiki pages will not be duplicated here. The tutorial page for this wiki is currently an outdated version of pokeemerald's and is not being maintained. It's best to just refer directly to pokeemerald's wiki for tutorials.
This wiki does have a Feature Branches page that has pokefirered-specific feature branches to pull that is being maintained.
- Why should I use this over binary hacking?
- "x" isn't working as it should!
- Why you should (almost) always be using 32-bit variables in your code.
- How the Game Works: A series of articles explaining some of the ins-and-outs of the Generation 3 game engine.
- Tutorials: Lots of how-to guides for making custom games: change the RSE content, port features from newer generations, and overcome some limitations of the pokeemerald engine.
- Useful Modding Tools: Descriptions and links to tools useful for editing some parts of pokeemerald and creating custom content.
- Feature Branches (pokeemerald): A list of branches dedicated to one or more individual features, useful either as a starting point for hacks or to combine with existing projects to add more features. The changes from these branches would have to be manually ported to pokefirered, as these are pokeemerald branches.
- Tips and Tricks: A lot of cool tips and tricks brought to you by the community.
- Shared Asset Repository: Repository of free to use assets that have been found / made by the community, run out of the Team Aqua's Hideout Discord server.