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replace pokemon-colorscripts with pokeget #1894
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So I published my rewrite on aur and its backward compatible with the pokemon scripts. Also the rust build takes a lot time comparatively . It matches the speed of the rust and will be receiving updates and features , https://github.com/rubiin/pokego Will be adding a bin version too |
@rubiin looks good but is compilation time that much of a factor ? sure go is compiled faster but i dont think it will make that much of difference as the rust one should be like 30 secs or a minute more another thing i noticed (again a very minor difference) that the package size is bigger for pokego (40+ mb) while pokeget is 4mb i read that the sprites need to stored locally or something for pokemon-colorscripts ig thats why the difference |
@rishav12s thats fixed. Its now 5 mb |
@rubiin nice its a 50-50 decision ig now lets see what khing has to say on this one then i will get the changes done accordingly |
Honestly if this launches kitty faster 🤙. Cause there’s already a delay where if you start typing right after you hit super Q. Half your text is above the line |
@abenezerw sadly this wont be merged anytime soon as khing said that the installation packages should be according to tittu's preferences as it is his dotfiles for now ig you can get the packages and manually replace the command in .zshrc |
I'll confirm that. How about we make a repo similar to this or a wiki Having good defaults is good but again this is not my repo and we already have a working defaults. I would suggest we can wrap around HyDE with things that can extend its functionality. |
@kRHYME7 added a sample page . we can add more stuffs https://hydeproject.pages.dev/reference/tools/ |
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pokeget vs other similar project
pokeget vs pokemon-colorscripts