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Improve slider handle border and position calculations #165
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feat: stable ids a11y: Don't unconditionally pull winit (pop-os#43)
fix: quad rendering including border only inside of the bounds fix: better slider drawing (it allows just the border part of the handle quad outside of the layout bouds, which isn't great, but is ok for our purposes due to being transparent) cleanup: fix & format fix: use iced_core::Font cleanup fix: allow leaving out winit & iced-sctk fix: settings fix: slider draw improvements fix: websocket example fix: modal example fix: scrollable example fix: toast example fix: avoid panicking in iced_sctk with lazy widgets in auto-size surfaces fix: todos panic fix: only diff auto-sized surfaces in iced_sctk build_user_interface & improve sctk examples wip (iced-sctk): window resize with icons feat (iced-sctk): support for setting cursor refactor: default decorations to client fix: set window geometry after receiving configure fix: size limits with no max bound must be cut off fix: send size update when autosized surface resizes fix: use ceil size for positioner cleanup: remove dbg statement fix: remove a destroyed surface from compositor surfaces fix errors after rebase and wip scaling support fix: handling of scale factor in set_logical_size fix (sctk_drag example): add .into for border radius fix: fractional scaling sctk: Fire RedrawRequests wip: animations via frame event fix / refactor iced-sctk redraw & frame event handling cleanup: note about frame request in iced-sctk fix: send resize when necessary for layer surface and popups too fix: always request redraw for a new surface fix: scaling and autosize surface improvements refactor: sctk_lazy keyboard interactivity feat(sctk): configurable natural_scroll property feat: send state and capabilities events when there are changes fix: redraw when an update is needed and clean up the logic Update sctk to latest commit Fix compilation of sctk drag example fix(sctk): update interface before checking if it has a redraw request refactor: after autosize surface resize wait to redraw until the resize has been applied refactor: better handling of autosize surfaces chore: update sctk chore: update sctk fixes sctk_drag example fix: default to ControlFlow::Wait for applications with no surface this seems to help CPU usage for app library and launcher default to 250ms timeout in the event loop Update sctk sctk: Implement xdg-activation support fix: don't require Flags to be clone for settings on wayland chore: error if neither winit or wayland feature is set chore: Allow compiling without windowing system (pop-os#65) fix(iced-sctk): handle exit_on_close_request fix: make sure that each widget operation operates on every interface This should be ok even for widget actions like focus next because there can only ever be a single focused widget cargo fmt cleanup: dbg statement fix(iced-sctk): replace panic with handling for remaining enum variants refactor: use iced clipboard for interacting with the selection refactor: allow passing an activation token when creating a window sctk: Add support for `ext-session-lock` protocol fix(sctk): build and use tree for layout of autosize surfaces Update winit to latest commit used by upstream iced fix(sctk): send key characters fix(sctk): check if key is a named key first refactor(sctk): keep compositor surface in state
…he window::screenshot command.
Co-Authored-By: Austin M. Reppert <[email protected]>
By default, this is the same as the text color for best visibility.
Part of this is a refactor of the ID cleanup: clippy and fmt fix: test workflow fix: add note in CHANGELOG fix: clippy
Destroying a surface is immediate, rather than synchronized with commits. This fixes a flickering behavior with drag and drop in cosmic-workspaces.
* With multiple windows, `SetCursor` is only sent for the focused window. Fixing a flicker between icons when two windows are using different cursors. * If there is a drag surface, let that surface set the cursor. And not any other. * Set cursor on `enter`, and when switching between CSDs and app area. Fixes pop-os/libcosmic#533.
mouse area: add double click
About the last bullet point point: This is also an issue with iced generally, so ideally it should be fixed upstream. I have another video to showcase the issue a bit more clearly: 2024-08-03.17-57-57.mp4The fix in this PR is only valid as long as the handle has a radius of 10, which it is currently. So it could be considered a band-aid fix until a better solution comes along, possibly upstream. |
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I have noticed that the slider has a few issues:
The fix for the latter issue is a bit of a hack, and I am not sure what the best solution would be long term, since the update model would depend on the style/theme of the handle, specifically its radius. For now I have just hard-coded "saturation zones" at each end of the slider, each with the default radius of the slider handle
Top slider is the current implementation, the bottom is with this PR.
2024-08-02.21-08-26.mp4
I asked @maria-komarova about these changes, and she said they look like a great improvement.