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Merge pull request #1466 from nunocoracao/dev
🔖 v2.68.0
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import { w as withPath, c as constant } from "./path-39bad7e2.js"; | ||
import { aw as pi, ax as cos, ay as sin, az as halfPi, aA as epsilon, V as tau, aB as sqrt, aC as min, aD as abs, aE as atan2, aF as asin, aG as acos, aH as max } from "./mermaid-dcacb631.js"; | ||
function arcInnerRadius(d) { | ||
return d.innerRadius; | ||
} | ||
function arcOuterRadius(d) { | ||
return d.outerRadius; | ||
} | ||
function arcStartAngle(d) { | ||
return d.startAngle; | ||
} | ||
function arcEndAngle(d) { | ||
return d.endAngle; | ||
} | ||
function arcPadAngle(d) { | ||
return d && d.padAngle; | ||
} | ||
function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { | ||
var x10 = x1 - x0, y10 = y1 - y0, x32 = x3 - x2, y32 = y3 - y2, t = y32 * x10 - x32 * y10; | ||
if (t * t < epsilon) | ||
return; | ||
t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / t; | ||
return [x0 + t * x10, y0 + t * y10]; | ||
} | ||
function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { | ||
var x01 = x0 - x1, y01 = y0 - y1, lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01), ox = lo * y01, oy = -lo * x01, x11 = x0 + ox, y11 = y0 + oy, x10 = x1 + ox, y10 = y1 + oy, x00 = (x11 + x10) / 2, y00 = (y11 + y10) / 2, dx = x10 - x11, dy = y10 - y11, d2 = dx * dx + dy * dy, r = r1 - rc, D = x11 * y10 - x10 * y11, d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)), cx0 = (D * dy - dx * d) / d2, cy0 = (-D * dx - dy * d) / d2, cx1 = (D * dy + dx * d) / d2, cy1 = (-D * dx + dy * d) / d2, dx0 = cx0 - x00, dy0 = cy0 - y00, dx1 = cx1 - x00, dy1 = cy1 - y00; | ||
if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) | ||
cx0 = cx1, cy0 = cy1; | ||
return { | ||
cx: cx0, | ||
cy: cy0, | ||
x01: -ox, | ||
y01: -oy, | ||
x11: cx0 * (r1 / r - 1), | ||
y11: cy0 * (r1 / r - 1) | ||
}; | ||
} | ||
function d3arc() { | ||
var innerRadius = arcInnerRadius, outerRadius = arcOuterRadius, cornerRadius = constant(0), padRadius = null, startAngle = arcStartAngle, endAngle = arcEndAngle, padAngle = arcPadAngle, context = null, path = withPath(arc); | ||
function arc() { | ||
var buffer, r, r0 = +innerRadius.apply(this, arguments), r1 = +outerRadius.apply(this, arguments), a0 = startAngle.apply(this, arguments) - halfPi, a1 = endAngle.apply(this, arguments) - halfPi, da = abs(a1 - a0), cw = a1 > a0; | ||
if (!context) | ||
context = buffer = path(); | ||
if (r1 < r0) | ||
r = r1, r1 = r0, r0 = r; | ||
if (!(r1 > epsilon)) | ||
context.moveTo(0, 0); | ||
else if (da > tau - epsilon) { | ||
context.moveTo(r1 * cos(a0), r1 * sin(a0)); | ||
context.arc(0, 0, r1, a0, a1, !cw); | ||
if (r0 > epsilon) { | ||
context.moveTo(r0 * cos(a1), r0 * sin(a1)); | ||
context.arc(0, 0, r0, a1, a0, cw); | ||
} | ||
} else { | ||
var a01 = a0, a11 = a1, a00 = a0, a10 = a1, da0 = da, da1 = da, ap = padAngle.apply(this, arguments) / 2, rp = ap > epsilon && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)), rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), rc0 = rc, rc1 = rc, t0, t1; | ||
if (rp > epsilon) { | ||
var p0 = asin(rp / r0 * sin(ap)), p1 = asin(rp / r1 * sin(ap)); | ||
if ((da0 -= p0 * 2) > epsilon) | ||
p0 *= cw ? 1 : -1, a00 += p0, a10 -= p0; | ||
else | ||
da0 = 0, a00 = a10 = (a0 + a1) / 2; | ||
if ((da1 -= p1 * 2) > epsilon) | ||
p1 *= cw ? 1 : -1, a01 += p1, a11 -= p1; | ||
else | ||
da1 = 0, a01 = a11 = (a0 + a1) / 2; | ||
} | ||
var x01 = r1 * cos(a01), y01 = r1 * sin(a01), x10 = r0 * cos(a10), y10 = r0 * sin(a10); | ||
if (rc > epsilon) { | ||
var x11 = r1 * cos(a11), y11 = r1 * sin(a11), x00 = r0 * cos(a00), y00 = r0 * sin(a00), oc; | ||
if (da < pi) { | ||
if (oc = intersect(x01, y01, x00, y00, x11, y11, x10, y10)) { | ||
var ax = x01 - oc[0], ay = y01 - oc[1], bx = x11 - oc[0], by = y11 - oc[1], kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2), lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]); | ||
rc0 = min(rc, (r0 - lc) / (kc - 1)); | ||
rc1 = min(rc, (r1 - lc) / (kc + 1)); | ||
} else { | ||
rc0 = rc1 = 0; | ||
} | ||
} | ||
} | ||
if (!(da1 > epsilon)) | ||
context.moveTo(x01, y01); | ||
else if (rc1 > epsilon) { | ||
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); | ||
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); | ||
context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); | ||
if (rc1 < rc) | ||
context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw); | ||
else { | ||
context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); | ||
context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw); | ||
context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); | ||
} | ||
} else | ||
context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); | ||
if (!(r0 > epsilon) || !(da0 > epsilon)) | ||
context.lineTo(x10, y10); | ||
else if (rc0 > epsilon) { | ||
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); | ||
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); | ||
context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); | ||
if (rc0 < rc) | ||
context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw); | ||
else { | ||
context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); | ||
context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw); | ||
context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); | ||
} | ||
} else | ||
context.arc(0, 0, r0, a10, a00, cw); | ||
} | ||
context.closePath(); | ||
if (buffer) | ||
return context = null, buffer + "" || null; | ||
} | ||
arc.centroid = function() { | ||
var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2; | ||
return [cos(a) * r, sin(a) * r]; | ||
}; | ||
arc.innerRadius = function(_) { | ||
return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant(+_), arc) : innerRadius; | ||
}; | ||
arc.outerRadius = function(_) { | ||
return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant(+_), arc) : outerRadius; | ||
}; | ||
arc.cornerRadius = function(_) { | ||
return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant(+_), arc) : cornerRadius; | ||
}; | ||
arc.padRadius = function(_) { | ||
return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant(+_), arc) : padRadius; | ||
}; | ||
arc.startAngle = function(_) { | ||
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), arc) : startAngle; | ||
}; | ||
arc.endAngle = function(_) { | ||
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), arc) : endAngle; | ||
}; | ||
arc.padAngle = function(_) { | ||
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), arc) : padAngle; | ||
}; | ||
arc.context = function(_) { | ||
return arguments.length ? (context = _ == null ? null : _, arc) : context; | ||
}; | ||
return arc; | ||
} | ||
export { | ||
d3arc as d | ||
}; |
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import { w as ln, c as H } from "./path-428ebac9.js"; | ||
import { aw as an, ax as V, ay as D, az as rn, aA as y, V as on, aB as K, aC as _, aD as un, aE as t, aF as sn, aG as tn, aH as fn } from "./mermaid-9f2aa176.js"; | ||
function cn(l) { | ||
return l.innerRadius; | ||
} | ||
function yn(l) { | ||
return l.outerRadius; | ||
} | ||
function gn(l) { | ||
return l.startAngle; | ||
} | ||
function mn(l) { | ||
return l.endAngle; | ||
} | ||
function pn(l) { | ||
return l && l.padAngle; | ||
} | ||
function dn(l, h, z, E, v, A, I, a) { | ||
var B = z - l, i = E - h, n = I - v, m = a - A, r = m * B - n * i; | ||
if (!(r * r < y)) | ||
return r = (n * (h - A) - m * (l - v)) / r, [l + r * B, h + r * i]; | ||
} | ||
function W(l, h, z, E, v, A, I) { | ||
var a = l - z, B = h - E, i = (I ? A : -A) / K(a * a + B * B), n = i * B, m = -i * a, r = l + n, s = h + m, f = z + n, c = E + m, O = (r + f) / 2, o = (s + c) / 2, p = f - r, g = c - s, R = p * p + g * g, T = v - A, w = r * c - f * s, C = (g < 0 ? -1 : 1) * K(fn(0, T * T * R - w * w)), F = (w * g - p * C) / R, G = (-w * p - g * C) / R, P = (w * g + p * C) / R, d = (-w * p + g * C) / R, x = F - O, e = G - o, u = P - O, S = d - o; | ||
return x * x + e * e > u * u + S * S && (F = P, G = d), { | ||
cx: F, | ||
cy: G, | ||
x01: -n, | ||
y01: -m, | ||
x11: F * (v / T - 1), | ||
y11: G * (v / T - 1) | ||
}; | ||
} | ||
function vn() { | ||
var l = cn, h = yn, z = H(0), E = null, v = gn, A = mn, I = pn, a = null, B = ln(i); | ||
function i() { | ||
var n, m, r = +l.apply(this, arguments), s = +h.apply(this, arguments), f = v.apply(this, arguments) - rn, c = A.apply(this, arguments) - rn, O = un(c - f), o = c > f; | ||
if (a || (a = n = B()), s < r && (m = s, s = r, r = m), !(s > y)) | ||
a.moveTo(0, 0); | ||
else if (O > on - y) | ||
a.moveTo(s * V(f), s * D(f)), a.arc(0, 0, s, f, c, !o), r > y && (a.moveTo(r * V(c), r * D(c)), a.arc(0, 0, r, c, f, o)); | ||
else { | ||
var p = f, g = c, R = f, T = c, w = O, C = O, F = I.apply(this, arguments) / 2, G = F > y && (E ? +E.apply(this, arguments) : K(r * r + s * s)), P = _(un(s - r) / 2, +z.apply(this, arguments)), d = P, x = P, e, u; | ||
if (G > y) { | ||
var S = sn(G / r * D(F)), L = sn(G / s * D(F)); | ||
(w -= S * 2) > y ? (S *= o ? 1 : -1, R += S, T -= S) : (w = 0, R = T = (f + c) / 2), (C -= L * 2) > y ? (L *= o ? 1 : -1, p += L, g -= L) : (C = 0, p = g = (f + c) / 2); | ||
} | ||
var j = s * V(p), J = s * D(p), M = r * V(T), N = r * D(T); | ||
if (P > y) { | ||
var Q = s * V(g), U = s * D(g), X = r * V(R), Y = r * D(R), q; | ||
if (O < an) | ||
if (q = dn(j, J, X, Y, Q, U, M, N)) { | ||
var Z = j - q[0], $ = J - q[1], k = Q - q[0], b = U - q[1], nn = 1 / D(tn((Z * k + $ * b) / (K(Z * Z + $ * $) * K(k * k + b * b))) / 2), en = K(q[0] * q[0] + q[1] * q[1]); | ||
d = _(P, (r - en) / (nn - 1)), x = _(P, (s - en) / (nn + 1)); | ||
} else | ||
d = x = 0; | ||
} | ||
C > y ? x > y ? (e = W(X, Y, j, J, s, x, o), u = W(Q, U, M, N, s, x, o), a.moveTo(e.cx + e.x01, e.cy + e.y01), x < P ? a.arc(e.cx, e.cy, x, t(e.y01, e.x01), t(u.y01, u.x01), !o) : (a.arc(e.cx, e.cy, x, t(e.y01, e.x01), t(e.y11, e.x11), !o), a.arc(0, 0, s, t(e.cy + e.y11, e.cx + e.x11), t(u.cy + u.y11, u.cx + u.x11), !o), a.arc(u.cx, u.cy, x, t(u.y11, u.x11), t(u.y01, u.x01), !o))) : (a.moveTo(j, J), a.arc(0, 0, s, p, g, !o)) : a.moveTo(j, J), !(r > y) || !(w > y) ? a.lineTo(M, N) : d > y ? (e = W(M, N, Q, U, r, -d, o), u = W(j, J, X, Y, r, -d, o), a.lineTo(e.cx + e.x01, e.cy + e.y01), d < P ? a.arc(e.cx, e.cy, d, t(e.y01, e.x01), t(u.y01, u.x01), !o) : (a.arc(e.cx, e.cy, d, t(e.y01, e.x01), t(e.y11, e.x11), !o), a.arc(0, 0, r, t(e.cy + e.y11, e.cx + e.x11), t(u.cy + u.y11, u.cx + u.x11), o), a.arc(u.cx, u.cy, d, t(u.y11, u.x11), t(u.y01, u.x01), !o))) : a.arc(0, 0, r, T, R, o); | ||
} | ||
if (a.closePath(), n) | ||
return a = null, n + "" || null; | ||
} | ||
return i.centroid = function() { | ||
var n = (+l.apply(this, arguments) + +h.apply(this, arguments)) / 2, m = (+v.apply(this, arguments) + +A.apply(this, arguments)) / 2 - an / 2; | ||
return [V(m) * n, D(m) * n]; | ||
}, i.innerRadius = function(n) { | ||
return arguments.length ? (l = typeof n == "function" ? n : H(+n), i) : l; | ||
}, i.outerRadius = function(n) { | ||
return arguments.length ? (h = typeof n == "function" ? n : H(+n), i) : h; | ||
}, i.cornerRadius = function(n) { | ||
return arguments.length ? (z = typeof n == "function" ? n : H(+n), i) : z; | ||
}, i.padRadius = function(n) { | ||
return arguments.length ? (E = n == null ? null : typeof n == "function" ? n : H(+n), i) : E; | ||
}, i.startAngle = function(n) { | ||
return arguments.length ? (v = typeof n == "function" ? n : H(+n), i) : v; | ||
}, i.endAngle = function(n) { | ||
return arguments.length ? (A = typeof n == "function" ? n : H(+n), i) : A; | ||
}, i.padAngle = function(n) { | ||
return arguments.length ? (I = typeof n == "function" ? n : H(+n), i) : I; | ||
}, i.context = function(n) { | ||
return arguments.length ? (a = n ?? null, i) : a; | ||
}, i; | ||
} | ||
export { | ||
vn as d | ||
}; |
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