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noowz committed Aug 13, 2024
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2 changes: 2 additions & 0 deletions .gitignore
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node_modules
pnpm-lock.yaml
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2024 Noowz

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
77 changes: 77 additions & 0 deletions README.md
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![CRRPC](https://socialify.git.ci/noowz/CRRPC/image?description=1&forks=1&issues=1&language=1&name=1&owner=1&pattern=Solid&pulls=1&stargazers=1&theme=Auto)

---

<p align="center">
<a href="#-about">About</a> |
<a href="#%EF%B8%8F-preview">Preview</a> |
<a href="#%EF%B8%8F-installation">Installation</a> |
<a href="#-how-to-use">How to use</a> |
<a href="#-contribute">Contribute</a> |
<a href="#-license">License</a> |
<a href="#-disclaimer">Disclaimer</a> |
</p>

---

## **📙 About**

**CRRPC** is a Discord Rich Presence that shows on your profile your Clash Royale statistics.

---

## **🖼️ Preview**

![Discord RPC](https://i.imgur.com/c0YGSaz.png)

---

## **⚒️ Installation**

1. Download [Node.js](https://nodejs.org/en/download/prebuilt-installer).
2. Download [CRRPC](https://github.com/noowz/CRRPC/releases/latest).

---

## **🚀 How to use**

1. Open **Clash Royale** and follow the steps to get your player tag:

![Clash Royale Player Tag](https://i.imgur.com/u8s9nAf.gif)

2. Go to the `config.json` file and replace **YOUR PLAYER TAG** with your Clash Royale player tag.
3. Go to the [Clash Royale API Dashboard](https://developer.clashroyale.com) and create an account or log in to your account.
4. Create a [new API key](https://developer.clashroyale.com/#/new-key). You will need to allow your IP Address. To find out your IP Address, [click here](https://nordvpn.com/what-is-my-ip).
5. Go to the `config.json` file and replace **YOUR API KEY** with your API key.
6. Open the CMD/Terminal and go to the place where you saved the files with the `cd` command.
7. Install all the required dependencies:

```cmd
npm install
```

8. Run the RPC:

```cmd
node .
```

---

## 🐛 **Contribute**

If you have a bug or an idea, browse the open [issues](https://github.com/noowz/CRRPC/issues) before opening a new one.

If you know how to fix an [issue](https://github.com/noowz/CRRPC/issues), consider opening a [pull request](https://github.com/noowz/CRRPC/pulls) for it.

---

## 📝 **License**

This project is licensed under the [MIT](./LICENSE) license.

---

## 📌 **Disclaimer**

> This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy: [Supercell’s Fan Content Policy](https://supercell.com/fan-content-policy).
47 changes: 47 additions & 0 deletions package.json
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{
"name": "crrpc",
"version": "1.0.0",
"description": "Discord Rich Presence that shows on your profile your Clash Royale statistics.",
"main": "src/index.js",
"scripts": {
"start": "node ."
},
"keywords": [
"discord",
"discordapp",
"rpc",
"clash-royale",
"discord-js",
"supercell",
"clash-royale-api",
"djs",
"rich-presence",
"supercell-clash-royale"
],
"author": {
"name": "Noowz",
"email": "[email protected]",
"url": "https://github.com/noowz"
},
"license": "MIT",
"repository": {
"type": "git",
"url": "https://github.com/noowz/CRRPC"
},
"bugs": {
"url": "https://github.com/noowz/CRRPC/issues"
},
"homepage": "https://github.com/noowz/CRRPC#readme",
"funding": [
{
"type": "github",
"url": "https://github.com/sponsors/noowz"
}
],
"dependencies": {
"axios": "^1.7.3",
"chalk": "^4.1.2",
"discord-rpc": "^4.0.1",
"google-play-scraper": "^9.2.0"
}
}
15 changes: 15 additions & 0 deletions src/config.json
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{
"auth": {
"discord": {
"client_id": "844279952387866674"
},
"clashroyale": {
"token": "YOUR API KEY"
}
},
"settings": {
"user": {
"player_tag": "YOUR PLAYER TAG"
}
}
}
15 changes: 15 additions & 0 deletions src/events/ready.js
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const { rpc } = require("../rpc/rpc.js");

const ready = {
name: "ready",

async execute(client) {
rpc(client);

setInterval(() => {
rpc(client);
}, 60000);
}
};

module.exports = ready;
26 changes: 26 additions & 0 deletions src/index.js
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const { auth } = require("./config.json");
const { logger } = require("./utils/logger.js");
const { updateNotifier } = require("./utils/updateNotifier.js");
const { verifyConfig } = require("./utils/verifyConfig.js");
const { eventsHandler } = require("./utils/handlers.js");
const { Client } = require("discord-rpc");

const client = new Client({ transport: "ipc" });

async function initializeClient() {
try {
await updateNotifier();
await verifyConfig();
await eventsHandler(client);

await client.login({
clientId: auth.discord.client_id
}).then(() => {
logger.info("RPC connected to Discord!");
});
} catch (error) {
logger.error(error);
};
};

initializeClient();
91 changes: 91 additions & 0 deletions src/rpc/rpc.js
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const { name, version, bugs, repository } = require("../../package.json");
const { auth, settings } = require("../config.json");
const { logger } = require("../utils/logger.js");
const axios = require("axios");
const gplay = require("google-play-scraper");

let firstTimeRunningRPC = true;
let startDate;

if (firstTimeRunningRPC) {
startDate = Date.now();
} else {
startDate = startDate;
};

const rpc = async function setActivity(client) {
const response = await axios({
method: "GET",
url: `https://api.clashroyale.com/v1/players/%23${settings.user.player_tag.replace("#", "")}`,
headers: {
"Authorization": `Bearer ${auth.clashroyale.token}`,
"Content-Type": "application/json",
"User-Agent": `${name.toUpperCase()}/${version}`
}
}).catch(error => {
if (error.response.status === 400) {
logger.error(`The Client is providing incorrect parameters for the request. Report this at ${bugs.url} !`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
} else if (error.response.status === 403 && error.response.data.reason === "accessDenied") {
logger.error(`You provided an invalid API key. Check if it is correct in the config file, or go to https://developer.clashroyale.com/#/new-key to create a new one.`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
} else if (error.response.status === 403 && error.response.data.reason === "accessDenied.invalidIp") {
logger.error(`The API key does not allow access for your IP. Check if your IP is in the list of authorized IPs to access the API with your API key at https://developer.clashroyale.com/#/account. To check your IP, go to https://nordvpn.com/what-is-my-ip !`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
} else if (error.response.status === 404) {
logger.error(`You provided an invalid player tag. Check if it is correct in the config file.`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
} else if (error.response.status === 429) {
logger.error(`The API is at its maximum capacity. Please, try again later!`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
} else if (error.response.status === 500) {
logger.error(`An unknown error happened when handling the request. Please, try again! If the error persists, please try again later!`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
} else if (error.response.status === 503) {
logger.error(`Clash Royale is currently under maintenance, so it is not possible to access the API. Wait for the maintenance to finish before you can access the API.`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
} else {
logger.error(`An error has occurred. Report this at ${bugs.url} !`);
logger.error(`ERROR: ${error.response.status} - ${error.response.statusText} (${error.response.data.reason})`);
};

process.exit(0);
});

const player = await response.data;

const app = await gplay.app({
appId: "com.supercell.clashroyale"
});

client.request("SET_ACTIVITY", {
pid: process.pid,
activity: {
details: `⭐ Level: ${player.expLevel} • 🏆 Trophies: ${player.trophies}/${player.bestTrophies}`,
state: `🛕 Arena: ${player.arena.name} • 🥊 Wins: ${player.wins}`,
timestamps: {
start: startDate
},
assets: {
large_image: app.icon,
large_text: `${name.toUpperCase()} v${version}`,
small_image: "player",
small_text: `${player.name} (${player.tag})`
},
buttons: [
{
label: "🚀 Download",
url: repository.url
}
]
}
}).catch(error => {
logger.error(error);

process.exit(0);
});
};

firstTimeRunningRPC = false;

module.exports = { rpc };
28 changes: 28 additions & 0 deletions src/utils/handlers.js
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const { logger } = require("../utils/logger.js");
const { join } = require("node:path");
const { readdirSync } = require("node:fs");
const chalk = require("chalk");

async function eventsHandler(client) {
const eventsPath = join(__dirname, "../events");
const eventFiles = readdirSync(eventsPath).filter(file => file.endsWith(".js"));

let index = 0;

for (const file of eventFiles) {
index++;

const filePath = join(eventsPath, file);
const event = require(filePath);

if (event.once) {
client.once(event.name, (...args) => event.execute(client, ...args));
} else {
client.on(event.name, (...args) => event.execute(client, ...args));
};

logger.info(`Loaded ${chalk.yellowBright(file.slice(0, -3))} event ${chalk.bold.white(`(${index}/${eventFiles.length})`)}!`);
};
};

module.exports = { eventsHandler };
35 changes: 35 additions & 0 deletions src/utils/logger.js
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const chalk = require("chalk");

const levels = {
debug: chalk.bold.blueBright,
info: chalk.bold.cyanBright,
warn: chalk.bold.hex("#F0AD4E"),
error: chalk.bold.redBright,
fatal: chalk.bold.red
};

function logMessage(level, message) {
const logColor = levels[level];
const logDate = chalk.gray(`[${new Date().toLocaleDateString()} - ${new Date().toLocaleTimeString()}]`);
const logLevel = `[${level.toUpperCase()}]`;

if (level === "debug") {
return console.debug(logColor(`${logDate} ${logLevel}`), message);
} else if (level === "info") {
return console.info(logColor(`${logDate} ${logLevel}`), message);
} else if (level === "warn") {
return console.warn(logColor(`${logDate} ${logLevel}`), message);
} else if (level === "error" || level === "fatal") {
return console.error(logColor(`${logDate} ${logLevel}`), message);
};
};

const logger = {
debug: (message) => logMessage("debug", message),
info: (message) => logMessage("info", message),
warn: (message) => logMessage("warn", message),
error: (message) => logMessage("error", message),
fatal: (message) => logMessage("fatal", message)
};

module.exports = { logger };
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