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Update docs to reflect 1.21.3 armor texture locations
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ThatGravyBoat committed Dec 5, 2024
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4 changes: 4 additions & 0 deletions web/src/pages/docs/_texture-pack-format.md
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Expand Up @@ -414,6 +414,10 @@ The layer identifier will resolve to a texture file path according to vanilla ar

`assets/{identifier.namespace}/textures/models/armor/{identifier.path}_layer_{isLegs ? 2 : 1}{suffix}.png`

for 1.21.3+ the path has changed to the follow:

`assets/{identifier.namespace}/textures/entity/equipment/{isLegs ? humanoid_leggings : humanoid}/{identifier.path}{suffix}.png`

Note that there is no automatic underscore insertion for suffix, so you will need to manually specify it if you want.

The leg armor piece uses a different texture, same as with vanilla.
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