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copyFramebufferToTexture is broken out of function render()
#29713
opened Oct 21, 2024 by
ligaofeng0901
WebGPURenderer:
Animation.js
runs all the time in requestAnimationFrame.
WebGPU
#29712
opened Oct 21, 2024 by
linbingquan
wireframe = true; Forces the drawIndexed / drawIndirectIndexed path
#29708
opened Oct 21, 2024 by
Spiri0
depthNode: the default value of depthNode is invalid
Bug
Nodes
#29659
opened Oct 15, 2024 by
Lafeu-p
WebGLRenderer: Allow for copying data between render targets using "copyTextureToTexture"
Enhancement
#29612
opened Oct 10, 2024 by
gkjohnson
Add Flag to Disable Rendering Object in Transmission Pass
Suggestion
#29592
opened Oct 8, 2024 by
joarfish
FBXLoader : node translation should not be applied to morph elements
Loaders
#29586
opened Oct 8, 2024 by
BTT-AG
BatchedMesh example sortObjects bugs on Safari iOS WebGPU
Browser Issue
#29581
opened Oct 7, 2024 by
Makio64
BatchedMesh Example much slower on WebGPU than WebGL on Android
Device Issue
WebGPU
#29580
opened Oct 7, 2024 by
Makio64
CompressedArrayTexture Broken on Android/Meta Quest Headset
Device Issue
Needs Investigation
#29539
opened Oct 2, 2024 by
modstorm
WebGPURenderer: BatchedMesh triangles aren't reported in renderer.info.render.triangles
Bug
#29488
opened Sep 25, 2024 by
Makio64
BufferGeometry.setFromPoints() incompatible with WebGPURenderer
Bug
#29452
opened Sep 20, 2024 by
aardgoose
Nodes: Issue with Using Depth Textures in Post Process Output
WebGPU
#29436
opened Sep 18, 2024 by
cmhhelgeson
WebGLRenderTarget: Allow opt-in for output transforms / image formation
Suggestion
#29429
opened Sep 17, 2024 by
donmccurdy
TSL: Using a custom vertexNode is breaking the normalLocal of a BatchedMesh
TSL
Three.js Shading Language
#29393
opened Sep 12, 2024 by
Robpayot
BatchedMesh silent errors on :
setMatrixAt
, setColorAt
, setVisibleAt
, etc..
Suggestion
#29379
opened Sep 10, 2024 by
Makio64
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