See this patch showcases here: https://www.youtube.com/embed/BPhvxuZAkQ4
More information about this patch:
GameBanana: https://gamebanana.com/mods/429040
GitHub: Go to Releases.
Patch current version: 2.0.0.1 - build 9352380 (20th anniversary hotfix) - 11/16/2024 (Windows)
Linux version: 1.0.4.1 (I might try to port changes from 20th anniversary at some point but linux is not my main OS so expect delays)
The latest version is based off the 20th anniversary update + official hotfix (Nov 16, 2024).
See above (GameBanana/PCGW/GitHub). MEGA LINKS NO LONGER UPDATED.
WARNING: This mod is for "Half-Life 2: Update" (AppID: 290930) only.
This is the unofficial patch for Half-Life 2: Update, which adds all the 20th anniversary bug fixes, some features, Steam Deck features from original (vanilla) Half-Life 2 to HL2: Update.
NOTE (11/18/2024): The latest version of the patch currently were based off the 20th anniversary version (with Nov 17, 2024 official hotfix), there might be minor bugs, and the font looks bit off but the game is completely playable, and has most of the features of 20th anniversary like classic particles effect, working Steam Input, bicubic lightmaps. However, it does not include any map changes unlike HL2 itself (because I don't have the official original VMF plus decompiling the map, editing then recompiling it may produce different results and break something), but HL2 Update also has it's own map changes and fixes so it's even more time-consuming to merge both changes into one, so wait for HL2 Remastered Collection for that. However I may attempt to merge both changes at some point using decompiled version of both maps. Tldr; This mod and HL2: Update itself, is not a replacement for original Half-Life 2.
SINCE 2.0.0.0 UPDATE, YOU MUST UNINSTALL PREVIOUS VERSION (reUpdate 1.x.x.x), AND VERIFY HL2: UPDATE ON STEAM, BEFORE INSTALL ANY NEW VERSION.
(Optional) If you want to install the custom Orange-themed Gamepad UI with Verdana & Trebuchet MS font (inspired by the X360/PS3 Orange Box menu UI),
put the VPK file into hl2\custom folder (if it doesn't exist, create it).
NOTE: For those who don't know where Steam and the game (Half-Life 2: Update) is installed, go to Steam Library > right click Half-Life 2: Update > Properties > Local Files > Browse... An explorer/file browser window will pop-up. Copy the path from the address bar (example: V:\Steam\steamapps\common\Half-Life 2 Update, may vary by system).
- Increased FOV from 90 to 120
- HUD Aspect Ratio (4:3, 16:9, 16:10)
- Vulkan renderer (-vulkan)
- Classic Old Engine particles
- Working Gamepad UI/Steam Deck UI (-gamepadui), also to use Gamepad UI with DX9, use (-dx9 alongside -gamepadui)
- XInput/Legacy controller support has working rumble/vibration (as SDL2 was updated) (Windows only).
- Steam Input (needs to be enabled on Steam client)
Beside the official changes above. The reUpdate patch also added/changed some features:
- The Gamepad UI have been customized, in this case, most thumbnails on "New Game" chapters are taken from HL2: Update instead of the vanilla HL2.
- More improvements and few new features to Gamepad UI, restored some missing options, including: Keyboard Advanced Options: Fast Weapon Switch - Disabled (0), Enabled (1), Controller (2), Horizontal scroll/Postal III style (3), can be also changed with "hud_fastswitch" command. Enable Developer Console directly via Gamepad UI Mouse sensitivity on Gamepad UI can be increased up to 20.
- (NEW) Some improvements to old VGUI: Video - Advanced Removed broken "Use 'bloom' effect when available" that always uncheck itself when saved. Bloom and HDR will still functioning normally with it's options remain available. FOV options increased to 120 without using Console command.
- Optional: Orange Gamepad UI scheme with Verdana & Trebuchet MS font included.
See changes at: https://www.half-life.com/en/halflife2/20th
- Steam Input seems to be functional, again. To get this to work you need to enable it on Steam > View controller settings.
- Updated SDL to 2.30.9
- Updated DXVK to 2.5
- Updated dxsupport.cfg (again) to includes NVIDIA GPU from GTX 700 series up to RTX 40 series, aswell as forcing dxlevel 95 on Intel HD Graphics. -- This meant that the game will now set anti-aliasing, textures and other settings to highest on these GPUs by default when launching the game for first time. -- On other GPUs, the game will default to 4x MSAA, just like the 20th anniversary version.
November 16/17, 2024 (Hotfix)
- Fixed a crash that could occur in some languages when starting a new chapter.
- UI - Fixed some weapon icon alignment issues at various resolutions.
- Workshop changes included even through HL2 Update never have one anyway.
November 16, 2024
- See changes at: https://www.half-life.com/en/halflife2/20th
- ReUpdate: Fixed Steam Input support. You might need to enable this on Steam first to make sure it's working.
Previously:
- Dropship container gun fix which makes the gun possible to turn (broken since 2007 on X360/PS3, and 2010 on PC. Fixed in 2022.)
- Long loading saves bug/engine freezing while saving has been fixed.
- Improved loading times (for users with HDD only)
- Fixed some stuttering on level transitions
- NPC eyes not blinking (fixed in 2019)
- Some missing Combine sounds has been fixed (noticeable by shooting them)
- and much more... (see here)
- Does not include 20th maps fixes (but Update itself even also have it's own changes and fixes aswell).
Games files included in this patch are © 2004 - 2024 Valve Corporation. Commercial purposes not allowed.
SDL 2 and DXVK:
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Copyright (c) 2017 Philip Rebohle
Copyright (c) 2019 Joshua Ashton
Copyright (c) 2019 Robin Kertels
Copyright (c) 2023 Jeffrey Ellison
zlib/libpng license
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
– The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
– Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original software.
– This notice may not be removed or altered from any source distribution.
Uses Half-Life 2 icon made by vaksa for the setup bitmap. © 2005 vaksa https://www.deviantart.com/vaksa/art/Half-Life-2-icon-16869820 and the Windows Vista/7 setup icon from Microsoft Windows. © Microsoft Corporation.
This patch is not made by, or affiliated with Valve, Fillip Victor, and others who have worked on the game.