Made for IACD course.
This is an attempt to use ofxUnitAudio and ofxparticleEmitter.
The amplitude of the environment sound can trigger the position of the particle.
Tools I used to get this work:
- openFramework v0.8.4
- ofxUnitAudio
- ofxparticleEmitter
- OS X v10.10.2
- Xcode v6.1.1