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Fix failing dungeon test #683

Merged
merged 3 commits into from
Jun 5, 2024
Merged

Fix failing dungeon test #683

merged 3 commits into from
Jun 5, 2024

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lotuuu
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@lotuuu lotuuu commented Jun 5, 2024

Motivation

A failing test was introduced by #658. The reason why this escaped the CI is that the branch was not up to date with main when the passing CI was ran. To avoid this issue in the future, we could implement a restriction in the repo where only up-to-date with main branches can be merged. We have this setting enabled in the AFK Gacha Game repo.

In main, max_units restrictions had been introduced for levels, together with the seeds that set that field to 1 in the first level of the dungeon. This is what was missing on the wrong-succesful CI.

Summary of changes

How to test it?

Run mix tests

@lotuuu lotuuu added the autobattler AFK Gacha Autobattler game label Jun 5, 2024
@lotuuu lotuuu self-assigned this Jun 5, 2024
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@agustinesco agustinesco left a comment

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LGTM!

@ncontinanza ncontinanza merged commit 426f55b into main Jun 5, 2024
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@ncontinanza ncontinanza deleted the fix-failing-dungeon-test branch June 5, 2024 15:38
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3 participants