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[GH-486] Adapt campaigns scene to new config data (#488)
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* Add campaign 3

* Add campaign 4

* Fix crash in campaign 4 boss

* Remove logs
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lotuuu authored Jun 12, 2024
1 parent 10db0d4 commit bb8af6c
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4 changes: 2 additions & 2 deletions client/Assets/Prefabs/Campaign/Campaign.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -387,7 +387,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -4, y: -84}
m_AnchoredPosition: {x: 0, y: -59}
m_SizeDelta: {x: 220, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7096975054899021653
Expand Down Expand Up @@ -504,7 +504,7 @@ MonoBehaviour:
lockObject: {fileID: 830745684171372261}
completedCrossObject: {fileID: 8365586952368866566}
campaignToShowPrefab: {fileID: 0}
sceneManager: {fileID: 0}
sceneNavigator: {fileID: 0}
--- !u!1 &7096975055422375309
GameObject:
m_ObjectHideFlags: 0
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