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Remove logs
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lotuuu committed Jun 11, 2024
1 parent 7c2c6f0 commit 888ed8f
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions client/Assets/Scripts/Campaign/CampaignLevelsManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -18,8 +18,6 @@ public void LevelSelected()

public void AssignLevelsData(List<LevelData> levelsData, SceneNavigator sceneNavigator)
{
Debug.Log(levelsData.Count);
Debug.Log(levelIndicators.Count);
// The campaign prefabs need to match the number of levels with the levels brought with the backend, if not this will break.
if (levelsData.Count != levelIndicators.Count)
{
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