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Update documentation and versions for 3.0.2
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kallisti5 committed Dec 14, 2014
1 parent a50acd3 commit 737d366
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5 changes: 4 additions & 1 deletion ChangeLog
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- HuExpress Next
- HuExpress 3.0.2
* Greatly improved tool script to backup CD-ROM2 Discs to HCD archives
* New iso2hcd tool to convert iso/cue images into HCD archives
* Begin redesigning emulator parts in C++
* Drop old kernel
* Drop more allegro code
* Fix pausing HCD audio
* Always choose HCD files first in zip archive
* Improve code quality and portability
- HuExpress 3.0.1
* No longer need to extract HCD archives from zip files to play
* Add script to automatically create HCD backups
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4 changes: 2 additions & 2 deletions README
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|__|

CoreGrafx / PC Engine / TurboGrafx-16 Emulator
Version 3.0.1
December 1st, 2013
Version 3.0.2
December 13th, 2014

--[ DISCLAIMER ]-------------------------------------------------------------

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2 changes: 1 addition & 1 deletion SConstruct
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Expand Up @@ -35,7 +35,7 @@ env.Append(CFLAGS = ['-g'])
env.Append(LINKFLAGS = ['-g'])
env.Append(CPPDEFINES={'VERSION_MAJOR' : '3'})
env.Append(CPPDEFINES={'VERSION_MINOR' : '0'})
env.Append(CPPDEFINES={'VERSION_UPDATE' : '1'})
env.Append(CPPDEFINES={'VERSION_UPDATE' : '2'})

Export("env")
SConscript('src/SConscript')
5 changes: 3 additions & 2 deletions tools/ar2hcd.sh
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# and converts them into a HCD enabled zip archive.

# This tool makes a few assumptions:
# Tracks are in order starting at 01.
# Tracks are in order starting at 01, Track01, etc
# No "extra mp3's or iso's are in the archive"
# Tracks are already broken apart and audio compressed as mp3 or ogg
# Game name is in the title of the archive.
# Archive is a zip or a rar

# The output of this tool can be a little rough, it is
# made to assit converting a large number of games into
# a common HCD format. YMMV
# a common HCD format that contain game metadata. YMMV

if [ $# -ne 2 ]; then
echo "Usage: $0 <search path> <out path>"
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