Deformable part in robots #1510
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mjjhand123
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Have you followed the tutorial on deformable objects? https://isaac-sim.github.io/IsaacLab/main/source/tutorials/01_assets/run_deformable_object.html |
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Isaaclab supports variable parts, but if my robot has rigid body part and deformable part, how should I define it? If I set up a rigid body collision network for the deformable part in the USD file, but link the physics of the network to the deformable part, it seems that it will still be a rigid body after importing it, is there any good way?
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