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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset='utf-8'> | ||
<meta name='viewport' content='width=device-width, initial-scale=1, user-scalable=no'> | ||
<meta name='mobile-web-app-capable' content='yes'> | ||
<meta name='apple-mobile-web-app-capable' content='yes'> | ||
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<meta http-equiv="origin-trial" content="Ahfj+MLeL6bh+LNmpnSdepftxoDHHwjUG2KWZ4jjCb1WoZxtBlzF3cDHuJNVqnhr3HXJwQ+kLaw57NO15S0mRwwAAABkeyJvcmlnaW4iOiJodHRwczovL2ltbWVyc2l2ZS13ZWIuZ2l0aHViLmlvOjQ0MyIsImZlYXR1cmUiOiJXZWJYUlBsYW5lRGV0ZWN0aW9uIiwiZXhwaXJ5IjoxNjI5ODQ5NTk5fQ=="> | ||
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<title>AR Plane Detection</title> | ||
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<link href='../css/common.css' rel='stylesheet'></link> | ||
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</head> | ||
<body> | ||
<header> | ||
<details open> | ||
<summary>Simple body tracking</summary> | ||
This sample demonstrates using the WebXR body tracking API | ||
to show your body's joints. | ||
<p> | ||
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<a class="back" href="./index.html">Back</a> | ||
</p> | ||
</details> | ||
</header> | ||
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<script type="module"> | ||
// Code adapted from three.js' WebXR hit test sample. | ||
// three.js is covered by MIT license which can be found at: | ||
// https://github.com/mrdoob/three.js/blob/master/LICENSE | ||
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import * as THREE from 'https://unpkg.com/[email protected]/build/three.module.js'; | ||
import {WebXRButton} from '../js/util/webxr-button.js'; | ||
import {hitTest, filterHitTestResults} from '../js/hit-test.js'; | ||
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let xrButton = null; | ||
let camera, scene, renderer; | ||
let room, spheres; | ||
const scalehand = new THREE.Matrix4().makeScale(3, 3, 3); | ||
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init(); | ||
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function init() { | ||
scene = new THREE.Scene(); | ||
scene.background = new THREE.Color( 0x505050 ); | ||
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camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 50 ); | ||
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const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 1); | ||
light.position.set(0.5, 1, 0.25); | ||
scene.add(light); | ||
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renderer = new THREE.WebGLRenderer( { antialias: true } ); | ||
renderer.setPixelRatio( window.devicePixelRatio ); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
renderer.setAnimationLoop( render ); | ||
renderer.xr.enabled = true; | ||
renderer.autoClear = false; | ||
document.body.appendChild( renderer.domElement ); | ||
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xrButton = new WebXRButton({ | ||
onRequestSession: onRequestSession, | ||
onEndSession: onEndSession, | ||
textEnterXRTitle: "START AR", | ||
textXRNotFoundTitle: "AR NOT FOUND", | ||
textExitXRTitle: "EXIT AR", | ||
}); | ||
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document.querySelector('header').appendChild(xrButton.domElement); | ||
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if (navigator.xr) { | ||
navigator.xr.isSessionSupported('immersive-ar') | ||
.then((supported) => { | ||
xrButton.enabled = supported; | ||
}); | ||
} | ||
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window.addEventListener( 'resize', onWindowResize ); | ||
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} | ||
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function onRequestSession() { | ||
let sessionInit = { | ||
requiredFeatures: ['body-tracking'], | ||
optionalFeatures: ['local-floor', 'bounded-floor'], | ||
}; | ||
navigator.xr.requestSession('immersive-ar', sessionInit).then((session) => { | ||
session.mode = 'immersive-ar'; | ||
xrButton.setSession(session); | ||
onSessionStarted(session); | ||
}); | ||
} | ||
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function onSessionStarted(session) { | ||
session.addEventListener('end', onSessionEnded); | ||
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renderer.xr.setSession(session); | ||
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renderer.setAnimationLoop(render); | ||
} | ||
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function onEndSession(session) { | ||
session.end(); | ||
} | ||
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function onSessionEnded(event) { | ||
xrButton.setSession(null); | ||
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renderer.setAnimationLoop(null); | ||
renderer.xr.setSession(null) | ||
} | ||
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function onWindowResize() { | ||
camera.aspect = window.innerWidth / window.innerHeight; | ||
camera.updateProjectionMatrix(); | ||
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renderer.setSize(window.innerWidth, window.innerHeight); | ||
} | ||
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function render(timestamp, frame) { | ||
if (frame) { | ||
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if ( frame.body ) { | ||
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let body = frame.body; | ||
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if (spheres == undefined) { | ||
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const geometry = new THREE.IcosahedronGeometry( 0.01, 3 ); | ||
const material = new THREE.MeshLambertMaterial(); | ||
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spheres = new THREE.InstancedMesh( geometry, material, body.size ); | ||
spheres.translateZ( -1 ).setRotationFromMatrix (new THREE.Matrix4().makeRotationY(Math.PI)); | ||
spheres.instanceMatrix.setUsage( THREE.DynamicDrawUsage ); // will be updated every frame | ||
scene.add( spheres ); | ||
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const color = new THREE.Color(); | ||
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for ( let i = 0; i < spheres.count; i ++ ) { | ||
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spheres.setColorAt( i, color.setHex( 0xffffff * Math.random() ) ); | ||
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} | ||
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spheres.instanceMatrix.needsUpdate = true; | ||
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} | ||
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let i = 0; | ||
const matrix = new THREE.Matrix4(); | ||
let space = renderer.xr.getReferenceSpace(); | ||
body.forEach(part => { | ||
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const pose = frame.getPose(part, space); | ||
const position = pose.transform.position; | ||
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if (!part.jointName.includes("hand")) { | ||
matrix.copy(scalehand); | ||
} else { | ||
matrix.identity(); | ||
} | ||
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matrix.setPosition( -position.x, position.y, position.z ); | ||
spheres.setMatrixAt( i++, matrix ); | ||
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}); | ||
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spheres.instanceMatrix.needsUpdate = true; | ||
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} | ||
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renderer.render(scene, camera); | ||
} | ||
} | ||
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</script> | ||
</body> | ||
</html> |
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