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Merge pull request #445 from EshraqIbrahim/master
added Tic-tac-toe in java
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public class TicTacToe { | ||
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public boolean hasWinner(char[][] board, char player) { | ||
// TODO Auto-generated method stub | ||
for (int i = 0; i < board.length; i++) { | ||
for (int j = 0; j < board[i].length; j++) { | ||
boolean check = true; | ||
if (board[i][j] == player) { | ||
for (int row = 0; row < board.length; row++) { | ||
if (board[i][row] != player) { | ||
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check = false; | ||
} | ||
} | ||
if (check == true) { | ||
return check; | ||
} | ||
check = true; | ||
for (int column = 0; column < board.length; column++) { | ||
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if (board[column][j] != player) { | ||
check = false; | ||
} | ||
} | ||
if (check == true) { | ||
return check; | ||
} | ||
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if (i == j) { | ||
check = true; | ||
for (int dia = 0; dia < board.length; dia++) { | ||
if (board[dia][dia] != player) { | ||
check = false; | ||
} | ||
} | ||
if (check == true) { | ||
return check; | ||
} | ||
} | ||
if ((i == 1 && j == 1) || (i == 2 && j == 0) || (i == 0 && j == 2)) { | ||
check = true; | ||
for (int dia = 0; dia < board.length; dia++) { | ||
if (board[dia][2 - dia] != player) { | ||
check = false; | ||
} | ||
} | ||
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if (check == true) { | ||
return check; | ||
} | ||
} | ||
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} | ||
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} | ||
} | ||
return false; | ||
} | ||
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public void printBoard(char[][] board) { | ||
// TODO Auto-generated method stub | ||
for (int i = 0; i < board.length; i++) { | ||
for (int j = 0; j < board.length; j++) { | ||
System.out.print(board[i][j]); | ||
} | ||
System.out.println(""); | ||
} | ||
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} | ||
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public void intializeBoard(char[][] board) { | ||
// TODO Auto-generated method stub | ||
for (int i = 0; i < board.length; i++) { | ||
for (int j = 0; j < board[i].length; j++) { | ||
board[i][j] = '0'; | ||
} | ||
} | ||
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} | ||
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public boolean validMove(char[][] board, int[] playerMove, char player) { | ||
// TODO Auto-generated method stub | ||
if (board[playerMove[0]][playerMove[1]] == '0') { | ||
return true; | ||
} | ||
return false; | ||
} | ||
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public char changePlayer(char player) { | ||
// TODO Auto-generated method stub | ||
if (player == 'X') { | ||
player = 'O'; | ||
} else { | ||
player = 'X'; | ||
} | ||
return player; | ||
} | ||
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public static void main(String[] args) { | ||
// TODO Auto-generated method stub | ||
TicTacToe game = new TicTacToe(); | ||
char[][] board = new char[3][3]; | ||
int moves = 9; | ||
game.intializeBoard(board); | ||
char player; | ||
System.out.println("Welcome to XO game"); | ||
System.out.println("the first player is X"); | ||
player = 'X'; | ||
Scanner scan = new Scanner(System.in); | ||
while (moves != 0) { | ||
System.out.println("enter the coordinates of your move"); | ||
int x = scan.nextInt(); | ||
int y = scan.nextInt(); | ||
if (x < 0 || x > board.length - 1 || y < 0 || y > board.length - 1) { | ||
System.out.println("invalid Move"); | ||
continue; | ||
} | ||
int[] playerMove = new int[2]; | ||
playerMove[0] = x; | ||
playerMove[1] = y; | ||
if (game.validMove(board, playerMove, player)) { | ||
board[x][y] = player; | ||
moves--; | ||
if (game.hasWinner(board, player)) { | ||
game.printBoard(board); | ||
System.out.printf("Congratulations player %c has Won", player); | ||
break; | ||
} else { | ||
player = game.changePlayer(player); | ||
} | ||
} else { | ||
System.out.println("invalid Move"); | ||
continue; | ||
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} | ||
game.printBoard(board); | ||
} | ||
if (moves == 0) { | ||
System.out.println("No one won"); | ||
} | ||
scan.close(); | ||
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} | ||
} |