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Updates to the JumperHard env #31
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- Fixes some issues with initial high rewards due static platforms detecting collisions with goal areas, - adjusts rewards, - other sight modifications.
- Updates plugin to support rllib export and sb3 export - Updatex onnx file, trained with rllib
@@ -1,4 +1,4 @@ | |||
<Project Sdk="Godot.NET.Sdk/4.0.3"> | |||
<Project Sdk="Godot.NET.Sdk/4.3.0-dev.5"> |
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if possible it would probably be best not to have a dev version here
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I think this can be reverted while the project should still work (including the dev version). Will have to try it out later.
I was able to train this with relatively good results using rllib, but I
don't have the trained onnx yet(added, see below) as I found out that the rllib script exports a different output shape than our sb3 export.