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Add exercises to text book and clean up pdf output. (#226)
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* Add exercises to docs and clean up pdf output.

* Run black.
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drvinceknight authored Mar 10, 2024
1 parent 64ae181 commit fbb567a
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7 changes: 7 additions & 0 deletions .gitignore
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Expand Up @@ -11,3 +11,10 @@ build/
env/
.tox/
*.DS_Store
*.aux
*.log
*.fdb_latexmk
*.fls
*.xdv
env*

12 changes: 11 additions & 1 deletion benchmarks/test_support_enumeration.py
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@@ -1,6 +1,7 @@
"""
Benchmarks for support enumeration
"""

import unittest

import numpy as np
Expand All @@ -13,12 +14,21 @@ def test_support_enumeration_on_two_by_two_game(benchmark):
eqs = support_enumeration(A, -A)
benchmark(tuple, eqs)


def test_support_enumeration_on_three_by_three_game(benchmark):
A = np.array(((0, 1, -1), (-1, 0, 1), (1, -1, 0)))
eqs = support_enumeration(A, -A)
benchmark(tuple, eqs)


def test_support_enumeration_on_four_by_four_game(benchmark):
A = np.array(((0, 1, -1, 1/4), (-1, 0, 1, 1/4), (1, -1, 0, 1/4), (1/4, 1/4, 1/4, 1/4)))
A = np.array(
(
(0, 1, -1, 1 / 4),
(-1, 0, 1, 1 / 4),
(1, -1, 0, 1 / 4),
(1 / 4, 1 / 4, 1 / 4, 1 / 4),
)
)
eqs = support_enumeration(A, -A)
benchmark(tuple, eqs)
2 changes: 1 addition & 1 deletion docs/Makefile
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Expand Up @@ -17,4 +17,4 @@ help:
# Catch-all target: route all unknown targets to Sphinx using the new
# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
%: Makefile
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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Source files for an image used in the description of extensive form games.

Compilation instructions:

```
$ latexmk --xelatex main.tex
$ convert -density 300 main.pdf -quality 90 main.png
```
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\documentclass{standalone}

\usepackage{tikz}
\usetikzlibrary{calc}

\begin{document}

\begin{tikzpicture}
\node [draw, color=red] (A1) at (0, 0) {\(A_1\)};
\node [draw, color=blue] (B1) at ($(A1) + (-2.5, -2)$) {\(B_1\)};
\node [draw] (O1) at ($(B1) + (-1, -2)$) {\tiny{\(O_1\)}};
\node (SS) at ($(O1) + (0, -.5)$) {\((4, 1)\)};
\node [draw] (O2) at ($(B1) + (1, -2)$) {\tiny{\(O_2\)}};
\node (SC) at ($(O2) + (0, -.5)$) {\((3, 5)\)};
\node [draw, color=blue] (B2) at ($(A1) + (2.5, -2)$) {\(B_2\)};
\node [draw] (O3) at ($(B2) + (-1, -2)$) {\tiny{\(O_3\)}};
\node (CS) at ($(O3) + (0, -.5)$) {\((4, 2)\)};
\node [draw] (O5) at ($(B2) + (1, -2)$) {\tiny{\(O_5\)}};
\node (CC) at ($(O5) + (0, -.5)$) {\((2, 0)\)};

\draw (A1) -- node[left=3mm] {X} (B1);
\draw (A1) -- node[right=3mm] {W} (B2);
\draw (B1) -- node[left=3mm] {a} (O1);
\draw (B1) -- node[right=3mm] {b} (O2);
\draw (B2) -- node[left=3mm] {c} (O3);
\draw (B2) -- node[right=3mm] {d} (O5);
\end{tikzpicture}

\end{document}
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Source files for an image used in the description of extensive form games.

Compilation instructions:

```
$ latexmk --xelatex main.tex
$ convert -density 300 main.pdf -quality 90 main.png
```
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\documentclass{standalone}

\usepackage{tikz}
\usetikzlibrary{calc}

\begin{document}

\begin{tikzpicture}
\node [draw, color=red] (A1) at (0, 0) {\(A_1\)};
\node [draw] (O2) at ($(A1) + (-2.5, -2)$) {\tiny{\(O_2\)}};
\node (SC) at ($(O2) + (0, -.5)$) {\((3, 5)\)};
\node [draw] (O3) at ($(A1) + (2.5, -2)$) {\tiny{\(O_3\)}};
\node (CS) at ($(O3) + (0, -.5)$) {\((4, 2)\)};

\draw (A1) -- node[left=3mm] {X} (O2);
\draw (A1) -- node[right=3mm] {W} (O3);
\end{tikzpicture}

\end{document}
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Source files for an image used in the description of extensive form games.

Compilation instructions:

```
$ latexmk --xelatex main.tex
$ convert -density 300 main.pdf -quality 90 main.png
```
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\documentclass{standalone}

\usepackage{tikz}
\usetikzlibrary{calc}

\begin{document}

\begin{tikzpicture}
\node [draw, color=red] (A1) at (0, 0) {\(A_1\)};
\node [draw, color=blue] (B1) at ($(A1) + (-2.5, -2)$) {\(B_1\)};
\node [draw] (O1) at ($(B1) + (-1, -2)$) {\tiny{\(O_1\)}};
\node (SS) at ($(O1) + (0, -.5)$) {\((4, 1)\)};
\node [draw] (O2) at ($(B1) + (1, -2)$) {\tiny{\(O_2\)}};
\node (SC) at ($(O2) + (0, -.5)$) {\((3, 5)\)};
\node [draw] (O3) at ($(A1) + (2.5, -2)$) {\tiny{\(O_3\)}};
\node (CS) at ($(O3) + (0, -.5)$) {\((4, 2)\)};

\draw (A1) -- node[left=3mm] {X} (B1);
\draw (A1) -- node[right=3mm] {W} (O3);
\draw (B1) -- node[left=3mm] {a} (O1);
\draw (B1) -- node[right=3mm] {b} (O2);
\end{tikzpicture}

\end{document}
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19 changes: 19 additions & 0 deletions docs/_static/discussion/extensive-form-game-exercise-four/main.tex
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\documentclass[tikz]{standalone}
\usepackage{tikz,amsmath}
\begin{document}
\tikzstyle{level 1}=[level distance=3.5cm, sibling distance=3.5cm]
\tikzstyle{level 2}=[level distance=3.5cm, sibling distance=2cm]
\tikzstyle{player} = [text width=5em, draw, text centered, rectangle, fill=blue!20, inner sep=1pt]
\tikzstyle{nature} = [minimum width=3pt,circle, draw, fill=red!20, inner sep=1pt]
\tikzstyle{end} = [circle, minimum width=3pt, fill, inner sep=0pt, right]
\begin{tikzpicture}[grow=right, sloped]
\node[player]{a: 1}
child {node (C2) [player] {b: 1}
child {node[end] {} node[right] {$(3,2)$} edge from parent node[below] {A}}
child {node[end] {} node[right] {$(1,1)$} edge from parent node[below] {B}} edge from parent node[below] {A}}
child {node (1stC) (C1) [player] {c: 2}
child {node[end] {} node[right] {$(0,0)$} edge from parent node[below] {A}}
child {node[end] {} node[right] {$(4,0)$} edge from parent node[below] {B}}
child {node[end] {} node[right] {$(2,3)$} edge from parent node[below] {C}} edge from parent node[below] {B}};
\end{tikzpicture}
\end{document}
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29 changes: 29 additions & 0 deletions docs/_static/discussion/extensive-form-game-exercise-one/main.tex
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\documentclass[tikz]{standalone}
\usepackage{tikz,amsmath}
\begin{document}
\tikzstyle{level 1}=[level distance=3.5cm, sibling distance=3.5cm]
\tikzstyle{level 2}=[level distance=3.5cm, sibling distance=2cm]
\tikzstyle{player} = [text width=5em, draw, text centered, rectangle, fill=blue!20, inner sep=1pt]
\tikzstyle{nature} = [minimum width=3pt,circle, draw, fill=red!20, inner sep=1pt]
\tikzstyle{end} = [circle, minimum width=3pt, fill, inner sep=0pt, right]
\begin{tikzpicture}[grow=right, sloped]
\node[player]{a: 1}
child {node[player] {b: 2}
child {node[player] {c: 1}
child {node[player] {d: 2}
child {node[player] {e: 1}
child {node[end] {} node [right] {$(2,17)$} edge from parent node[below] {W}}
child {node[end] {} node [right] {$(6,4)$} edge from parent node[below] {Y}}
edge from parent node[below] {J}
}
child {node[end] {} node [right] {$(7,30)$} edge from parent node[below] {X}}
edge from parent node[below] {F}}
child {node[end] {} node [right] {$(70,3)$} edge from parent node[below] {Z}}
edge from parent node[below] {D}
edge from parent node[below] {D}}
child {node[end] {} node [right] {$(1,6)$}
edge from parent node[below] {C}}
edge from parent node[below] {B}}
child {node[end] {} node [right] {$(3,2)$} edge from parent node[below] {A}};
\end{tikzpicture}
\end{document}
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\documentclass[tikz]{standalone}
\usepackage{tikz,amsmath}
\begin{document}
\tikzstyle{level 1}=[level distance=3.5cm, sibling distance=3.5cm]
\tikzstyle{level 2}=[level distance=3.5cm, sibling distance=1cm]
\tikzstyle{player} = [text width=5em, draw, text centered, rectangle, fill=blue!20, inner sep=1pt]
\tikzstyle{nature} = [minimum width=3pt,circle, draw, fill=red!20, inner sep=1pt]
\tikzstyle{end} = [circle, minimum width=3pt, fill, inner sep=0pt, right]
\begin{tikzpicture}[grow=right, sloped]
\node[player]{a: 1}
child {node (C2) [player] {b: 2}
child {node[end] {} node[right] {$(3,2,1)$} edge from parent node[below] {B}}
child {node (C3)[player] {e: 3}
child {node [end] {} node[right] {$(60,1,53)$}
edge from parent node[below] {B}}
child {node [end] {} node[right] {$(6,0,2)$}
edge from parent node[below] {A}}
edge from parent node[below] {A}
}
edge from parent node[below] {B}}
child {node (1stC) (C1) [player] {c: 2}
child {node (C4) [player] {d: 3}
child {node [end] {} node[right] {$(20,50,80)$}
edge from parent node[below] {B}}
child {node [end] {} node[right] {$(30,40,50)$}
edge from parent node[below] {A}}
edge from parent node[below] {B}
}
child {node[end] {} node[right] {$(4,0,3)$} edge from parent node[below] {A}}
edge from parent node[below] {A}};
\draw [dashed] (C2) -- (C1);
\draw [dashed] (C3) -- (C4);
\end{tikzpicture}
\end{document}
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31 changes: 31 additions & 0 deletions docs/_static/discussion/extensive-form-game-exercise-two/main.tex
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\documentclass[tikz]{standalone}
\usepackage{tikz,amsmath}
\begin{document}
\tikzstyle{level 1}=[level distance=3.5cm, sibling distance=3.5cm]
\tikzstyle{level 2}=[level distance=3.5cm, sibling distance=2cm]
\tikzstyle{level 3}=[level distance=3.5cm, sibling distance=1cm]
\tikzstyle{player} = [text width=5em, draw, text centered, rectangle, fill=blue!20, inner sep=1pt]
\tikzstyle{nature} = [minimum width=3pt,circle, draw, fill=red!20, inner sep=1pt]
\tikzstyle{end} = [circle, minimum width=3pt, fill, inner sep=0pt, right]
\begin{tikzpicture}[grow=right, sloped]
\node[player]{a: 1}
child {node[player] {c: 2}
child {node[player] {g: 1}
child{node[end] {} node[right]{$(3,2)$} edge from parent node[below]{K}}
child{node [end] {} node[right]{$(6,7)$} edge from parent node[below]{L}}edge from parent node[below] {B}}
child {node[player] {f: 1}
child{node[end] {} node[right]{$(1,3)$} edge from parent node[below]{K}}
child{node [end] {} node[right]{$(5,10)$} edge from parent node[below]{L}}edge from parent node[below] {A}}
edge from parent node[below] {W}}
child {node[player] {b: 2}
child {node[player] {e: 1}
child {node[end] {} node [right] {$(2,3)$} edge from parent node[below] {Y}}
child {node[end] {} node [right] {$(1,2)$} edge from parent node[below] {Z}}
edge from parent node[below] {C}}
child {node [player] {d: 1}
child{node[end] {} node [right] {$(10,1)$} edge from parent node[below] {M}}
child{node[end] {} node [right] {$(5,2)$} edge from parent node[below] {N}}
edge from parent node[below] {D}}
edge from parent node[below] {Y}};
\end{tikzpicture}
\end{document}
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Expand Up @@ -5,6 +5,7 @@
The code should match the reference code in the documentation.
"""

import matplotlib.pyplot as plt
import numpy as np

Expand Down
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Expand Up @@ -5,6 +5,7 @@
The code should match the reference code in the documentation.
"""

import matplotlib.pyplot as plt
import numpy as np

Expand Down
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Expand Up @@ -5,6 +5,7 @@
The code should match the reference code in the documentation.
"""

import matplotlib.pyplot as plt
import numpy as np

Expand Down
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Expand Up @@ -5,6 +5,7 @@
The code should match the reference code in the documentation.
"""

import matplotlib.pyplot as plt
import numpy as np

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Expand Up @@ -24,9 +24,11 @@
)
plt.figure()
probabilities = [
row_play_counts / np.sum(row_play_counts)
if np.sum(row_play_counts) != 0
else row_play_counts + 1 / len(row_play_counts)
(
row_play_counts / np.sum(row_play_counts)
if np.sum(row_play_counts) != 0
else row_play_counts + 1 / len(row_play_counts)
)
for (row_play_counts, col_play_counts), _ in play_counts_and_distribuions
]
for number, strategy in enumerate(zip(*probabilities)):
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Expand Up @@ -21,9 +21,11 @@

plt.figure()
probabilities = [
row_play_counts / np.sum(row_play_counts)
if np.sum(row_play_counts) != 0
else row_play_counts + 1 / len(row_play_counts)
(
row_play_counts / np.sum(row_play_counts)
if np.sum(row_play_counts) != 0
else row_play_counts + 1 / len(row_play_counts)
)
for (row_play_counts, col_play_counts), _ in play_counts_and_distribuions
]
for number, strategy in enumerate(zip(*probabilities)):
Expand Down
2 changes: 1 addition & 1 deletion docs/conf.py
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Expand Up @@ -74,7 +74,7 @@
#
# This is also used if you do content translation via gettext catalogs.
# Usually you set "language" from the command line for these cases.
language = 'en'
language = "en"

# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
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@@ -1,23 +1,7 @@
.. _degenerate-games-discussion:

Degenerate games
================

A two player game is called nondegenerate if no mixed strategy of support size
:math:`k` has more than :math:`k` pure best responses.

For example, the zero sum game defined by the following matrix is degenerate:

.. math::
A =
\begin{pmatrix}
0 & -1 & 1\\
-1 & 0 & 1\\
-1 & 1 & 0
\end{pmatrix}
The third column has two pure best responses.
Handle Degenerate games
=======================

When dealing with *degenerate* games unexpected results can occur::

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1 change: 1 addition & 0 deletions docs/how-to/index.rst
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Expand Up @@ -10,6 +10,7 @@ How to:
create-a-game.rst
calculate-utilities.rst
check-best-responses.rst
handle-degenerate-games.rst
use-minimax.rst
solve-with-support-enumeration.rst
solve-with-vertex-enumeration.rst
Expand Down
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