An extension for Construct.js for shader management. Supports some shaders out of the box.
These shaders are built-in:
- rift: Oculus Rift
Using bower:
bower install construct.shaders
First configure the extension with the shaders you will be including
construct.input(["rift"]);
Then use the relevant methods in the Main3D view...
Initiated by Makis Tracend ( @tracend )
Released at Makesites.org
Distributed under the MIT license