This 2D shooter is made to test out network latency on shooter in general. Its primary purpose is to learn and understand network latency and how you can make a game with it.
First download and install a D compiler, we use DMD from here: http://dlang.org/download.html Alternatively sometimes gdc or lcd2 are avaliable from some linux package managers, but these tend to be a few versions behind DMD.
You will need libzmq (version 3), SDL2, and SDL2_image runtime libraries installed.
Then simply:
sh ./build-client.sh
or on windows:
build-client-win32.bat
The binaries appear in the ./build folder.