This is an attempt to use ofxUnitAudio and ofxparticleEmitter.
Position of the mouse could change both the parameters of music and the position of the particle.
Tools I used to get this work:
- openFramework v0.8.4
- ofxUnitAudio
- ofxparticleEmitter
- OS X v10.10.2
- Xcode v6.1.1
Detailed information can be found in this blog post: ofxAudioUnit + ofxParticleEmitter -> AmplitudeTrigger and ParameterChanger