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@benckx benckx released this 16 Aug 10:42
· 13 commits to master since this release
  • Rotation:

    • Either on "world axis" (the world rotates)
    • Either on the camera axis
    • Before these changes, only 90° fixed rotations were enabled, therefore SIDE_VIEW has been removed (since it's now a specific case of the ISOMETRIC_VIEW). The 2 modes remaining are TOP_VIEW and ISOMETRIC_VIEW.
  • Move with WASD keys

  • Upgrade Kotlin from 1.4.20 to 1.5.21

  • Upgrade JME from 3.3.2-stable to 3.4.0-stable