Linux version of Goblin, a minimal procedurally generated rogue-like with random encounters and turn-based combat.
WASD
to moveI
to open inventoryQ
to Save/Load
db
- Player'
- Goblin area[] = ||
- Inns and Mentorsspace between Inns and Mentors
- Merchants/\
- Unstable ground leading to goblin nest^
- Gold
- Buy and sell goblin remains from merchants
- Buy low, sell high
- Kill goblins to collect gold and remains
- Refill health at inns
- Increase strength through mentors
- Increase level by passing through goblin nests