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Add custom D3D12 interface for per-heap descriptor naming by index
CI #2956: Commit 7fe2749 pushed by baldurk
December 13, 2024 21:24 17m 45s v1.x
December 13, 2024 21:24 17m 45s
Clamp vulkan physical devices to highest supported version
CI #2955: Commit cd603f0 pushed by baldurk
December 13, 2024 17:53 20m 0s v1.x
December 13, 2024 17:53 20m 0s
DXIL Debugger ignore name on block predecessor
CI #2954: Commit fb4a664 pushed by Zorro666
December 13, 2024 10:56 22m 19s v1.x
December 13, 2024 10:56 22m 19s
Zero-initialise struct
CI #2953: Commit beda659 pushed by baldurk
December 12, 2024 16:29 19m 51s v1.x
December 12, 2024 16:29 19m 51s
DXIL Debugger support for SV_ related ops
CI #2952: Commit 8de9c1d pushed by Zorro666
December 11, 2024 16:18 24m 17s v1.x
December 11, 2024 16:18 24m 17s
DXIL Debugger remove out of date TODO
CI #2951: Commit 84cd45d pushed by Zorro666
December 11, 2024 15:53 22m 1s v1.x
December 11, 2024 15:53 22m 1s
Fix overflow when texture size is smaller than block size
CI #2950: Pull request #3501 opened by eranzhao
December 11, 2024 13:37 21m 28s eranzhao:v1.35-crash-5
December 11, 2024 13:37 21m 28s
DXIL Debugger support for DXOp::IMul, DXOp::UMul, DXOp::UDiv
CI #2948: Commit 6fddc34 pushed by Zorro666
December 11, 2024 08:47 21m 53s v1.x
December 11, 2024 08:47 21m 53s
Use mad() intrinsic in D3D12_Shader_Debug_Zoo SM6+ tests
CI #2947: Commit a40d729 pushed by Zorro666
December 11, 2024 05:34 17m 30s v1.x
December 11, 2024 05:34 17m 30s
Fix file encoding error in nvapi header
CI #2946: Commit 4f7dd54 pushed by baldurk
December 10, 2024 15:16 36m 37s v1.x
December 10, 2024 15:16 36m 37s
Always pass CAPTURE_REPLAY RT pipeline create flags
CI #2945: Commit eab7751 pushed by baldurk
December 10, 2024 15:16 20m 25s v1.x
December 10, 2024 15:16 20m 25s
DXIL Debugger support for DXOp::AtomicCompareExchange
CI #2944: Commit 06047f1 pushed by Zorro666
December 10, 2024 15:12 25m 29s v1.x
December 10, 2024 15:12 25m 29s
DXIL Debugger treat global variables as always in scope
CI #2941: Commit 8f75a16 pushed by Zorro666
December 10, 2024 13:46 25m 33s v1.x
December 10, 2024 13:46 25m 33s
DXIL Debugger save previous block, Phi Variables for Operation::Switch
CI #2940: Commit 9e0e25a pushed by Zorro666
December 10, 2024 09:20 23m 33s v1.x
December 10, 2024 09:20 23m 33s
Fix GL_Buffer_Updates to not rely on exact thumbnail
CI #2939: Commit 9d32418 pushed by baldurk
December 10, 2024 00:06 21m 7s v1.x
December 10, 2024 00:06 21m 7s
Use dedicated lists and allocators for overlay to reset them
CI #2937: Commit 8cabf9e pushed by baldurk
December 9, 2024 16:21 25m 15s v1.x
December 9, 2024 16:21 25m 15s
DXIL ControlFlow optimisations
CI #2936: Commit ca5c0e8 pushed by Zorro666
December 9, 2024 16:05 35m 16s v1.x
December 9, 2024 16:05 35m 16s
Use unwrapped memory map/unmap functions for GPUBuffer
CI #2934: Commit acc29c9 pushed by baldurk
December 6, 2024 16:25 23m 57s v1.x
December 6, 2024 16:25 23m 57s
Enable DXIL Debugging
CI #2933: Commit c85835c pushed by Zorro666
December 6, 2024 11:47 22m 4s v1.x
December 6, 2024 11:47 22m 4s
x86 compile fix
CI #2932: Commit 87547d6 pushed by baldurk
December 6, 2024 11:04 23m 31s v1.x
December 6, 2024 11:04 23m 31s