small set of functions to help DRY redux code:
import {
// helpers for regular redux
createReducer,
createSelector,
createState,
// special actions called "messages" for advanced code DRYness
createMessage,
createMessagesReducer,
mergeReducers
} from 'redux-msg';
928 bytes in total (gzipped), 0 dependencies, 100% satisfaction
usage examples in this repo
Redux is great but applications written using it tend to attract boilerplate code.
Not much is needed to avoid this: only 3 tiny helper functions for starters, or additional 3 (also tiny) functions if you can handle a little convention.
your redux-aware components should have:
NAME
-string
a unique name of component. easily changeable when neededMODEL
-object
the shape of state- that's it
that's no magic, just:
export const NAME = 'my awesome unique name'
export const MODEL = { woodoo: true, greeting: 'Howdy', randomNumber: 4 }
this convention is helpful even without any of the helper functions suggested here.
all 6 exported functions are explained below starting from simplest
const { createReducer } = require('redux-msg')
if you code reducers with switch
es or if
s, this function is for you.
const { createReducer } = require('redux-msg');
const reducer = createReducer(MODEL)(reducers)`
where:
MODEL
is anobject
of redux statereducers
is anobject
where:key
is action type (e.g.COUNTER_INCREASE
)value
is a reducer function of signature(state, action) => state
.
so instead of this:
const reducer = (state, action) => {
switch(action.type) {
'increase':
return { ...state, count: state.count + 1 }
}
}
you can do this:
const MODEL = { count: 0 }
const reducer = createReducer(MODEL)({
increase: state => ({...state, count: state + 1})
})
createReducer(MODEL)(reducers)
returns yet another reducer with
signature (state, action) => state
. This means that it can be used
with other redux tools with no problem.
import { createReducer } from 'redux-msg';
export const MODEL = {
count: 0
};
// reducer created with `createReducer`
export const reducer = createReducer(MODEL)({
increase: state => ({ ...state, count: state.count + 1 }),
setCount: (state, action) => ({ ...state, count: action.count })
});
// ... later
dispatch({ type: 'increase' });
// state is now { count: 1 }
dispatch({ type: 'setCount', count: 10 });
// state is now { count: 10 }
const { createSelector } = require('redux-msg')
when you have state, you want to be able to read it easily. easily means from anywhere and always the same way.
let's consider bad approach for a moment.
imagine your store.getState()
returns:
{
counterComponent: {
count: 0
}
}
you can create function
const selectCount = state => state.counterComponent.count;
then call it somewhere else
selectCount(store.getState()) // <= 0
however, this doesn't scale well: you need such function for each model
property and it also needs to know full path to reach count
.
by following simple convention to name your components, you can
automatically create such select functions with createSelector
without the need to know path to properties.
createSelector(NAME)(MODEL)
where:
NAME
is astring
labeling your component. This should also be part ofcombineReducers()
:
import counterLogic from 'components/counter/logic';
import todoLogic from 'components/todo/logic';
combineReducers({
[counterLogic.NAME]: counterLogic.reducer,
[todoLogic.NAME]: todoLogic.reducer
});
a
NAME
defined once for each redux state section is also useful for other helper functions in this library.
MODEL
is anobject
of redux state
object with keys that are the same as in given MODEL
. values are
functions of signature state => any
, where state
is
store.getState()
and any
is whatever type that slice of state is.
For example:
logic.js
:
const NAME = 'counterComponent';
const MODEL = {
count: 0,
message: 'hello there!'
};
export const select = createSelector(NAME)(MODEL);
assert.deepEqual(Object.keys(selectors), Object.keys(MODEL)) // just to illustrate that both have same keys
console.log(select.count(store.getState())) // <= 0
console.log(select.message(store.getState())) // <= 'hello there!'
this fits really well with react-redux
mapStateToProps
:
component.js
:
import { select } from './logic';
const mapStateToProps = state => ({
count: select.count(state)
});
import { createSelector } from 'redux-msg';
export const NAME = 'counterComponent';
export const MODEL = {
count: 0
};
export const selector = createSelector(NAME)(MODEL);
it can be combined with other selectors easily:
export const selectors = {
...createSelector(NAME)(MODEL),
myOtherSelector: state => state[NAME].specialItem
}
const { createState } = require('redux-msg')
helper to create a slice of global state for specific component.
can be used as a state "factory", to hydrate createStore
when loading
component dynamically or during server side rendering.
can also be used as utility in tests.
const initState = createState(NAME)(MODEL)
where:
NAME
is astring
labeling your component. This should also be part ofcombineReducers()
. SeecreateSelector
for more detailsMODEL
is anobject
of redux state
a function with signature object -> { [NAME]: { ...MODEL, object } }
.
That's pretty much the actual implementation.
createState(NAME)(MODEL)
returns function that accepts object
and
returns state
. The returned state
has key name
and its value is
shallowly merged MODEL
and object
.
Code explains better than i do, please see example.
myComponent/redux.js
:
import { createState } from 'redux-msg';
const NAME = 'myComponent';
const MODEL = {
default: 'property',
something: 'i am some default value'
};
export const state = createState(NAME)(MODEL);
create-store.js
:
createStore
from redux
accepts second parameter - initial state.
this is where createState
may be used
import { createStore, combineReducers } from 'redux';
import myComponent from 'myComponent/redux';
const store = createStore(
combineReducers({
[myComponent.NAME]: myComponent.reducer
}),
{
...createMyComponentState({ something: 'i am NOT default haha!' })
})
after this, store.getState()
will return:
{
'myComponent': {
default: 'property'
something: 'i am NOT default haha!'
}
}