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+ Ajout d'une map vide (map 0) + Lors d'un warp, l'écran devient désormais sombre puis s'éclaircit le temps que le joueur soit déplacé d'une map à l'autre + Petites avancées sur #5 : commentaires, passage aux f-strings NOTE : Il y a un petit déplacement entre le moment où l'on sort de la transition et où l'on peut bouger. Ainsi, il faut déplacer quelques portails/spawns pour que le joueur ne se retrouve pas coincé
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