SwiftCGIResponder
will provide miscellaneous functions you may use when you write CGI programs in Swift.
It's an experimental library under development, and useless as of now.
- Swift 5, 6
- CoreFoundation
- Foundation
- macOS >= 10.15 or Linux
- HTTP server software (e.g. Apache or similar software)
import CGIResponder
var responder = CGIResponder()
responder.status = .ok
responder.contentType = ContentType(pathExtension:.txt, parameters:["charset":"UTF-8"])!
responder.content = .string("Hello, World!\n", encoding:.utf8)
try! responder.respond()
// -- Output --
// Status: 200 OK
// Content-Type: text/plain; charset=UTF-8
//
// Hello, World!
//
You may see other samples in Samples Directory.
You can use Swift Package Manager easily to import CGIResponder
to your project.
// swift-tools-version:5.1
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
let package = Package(
name: "MyCGI",
products: [
// Products define the executables and libraries produced by a package, and make them visible to other packages.
.executable(name: "cgi1", targets: ["CGI1"]),
.executable(name: "cgi2", targets: ["CGI2"]),
.library(name: "CGIManager", type:.dynamic, targets: ["CGIManager"]),
],
dependencies: [
// Dependencies declare other packages that this package depends on.
.package(url:"https://github.com/YOCKOW/SwiftNetworkGear.git", .branch("master")),
.package(url:"https://github.com/YOCKOW/SwiftCGIResponder.git", .branch("master")),
],
targets: [
// Targets are the basic building blocks of a package. A target can define a module or a test suite.
// Targets can depend on other targets in this package, and on products in packages which this package depends on.
.target(name: "CGI1", dependencies:["SwiftCGIResponder", "SwiftNetworkGear"]),
.target(name: "CGI2", dependencies:["SwiftCGIResponder", "SwiftNetworkGear"]),
.target(name: "CGIManager", dependencies:["SwiftCGIResponder"]),
.testTarget(name: "CGIManagerTests", dependencies: ["CGIManager"]),
]
)
MIT License.
See "LICENSE.txt" for more information.