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big blind commit #1313
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…d-stevedore-conf Add Stevedore.conf
The `IDataContractSurrogate` interface is part of the public API of .NET 4.7.1. In has a method named `ProcessImportedType`, which was not compiled into the unityaot profile. The `ProcessImportedType` method uses types `CodeTypeDeclaration` and `CodeCompileUnit` as parameters. Both of these types are pretty large, and we don't want to compile them into the unityaot profile. So in order to compile the `ProcessImportedType` method method, add empty `CodeTypeDeclaration` and `CodeCompileUnit` types in unityaot (the profile stubber will fill these in properly). This change allows the unstripped unityaot profile work correctly with IL2CPP. It is difficult for the profile stubber to handle this case, because the code in `SurrogateProviderAdapter` is in a facade assembly, which the profile stubber currently ignores.
…d-mising-codedom-unityaot Compile ProcessImportedType in IDataContractSurrogate for unityaot
Specifically, this picks up changes from: https://github.cds.internal.unity3d.com/unity/il2cpp/pull/287 although there are earlier changes that were not synced here as well.
…nc-debugger-from-il2cpp-2 Sync the debugger agent code from IL2CPP
…mato-checks Add yamato trigger
Use actual stack fault address rather than relying on the SP of the current frame. If we try to enter a method with a large prolog (many locals) we may try to allocate more stack than is available, however the SP has not been updated. This means the stack overflow heuristic to free up enough space may fail, as the used stack may be smaller than the amount of stack that was attempted to be unwound.
…x-builds-zip-permissions Don't re-zip artifact
…ort socket is opened after stopping the debugger thread and start a new debugger thread
…ogies/mono into unity-master-debugger-perf
The default value for `DefaultConnectionLimit`, which is set based on the `DefaultPersistentConnectionLimit` value should be 2 for all non-ASP.NET applications. So for the unityaot profile, used with IL2CPP, use the value of 2.
…ange-default-connection-limit Use the non-server default connection limit for unityaot (case 1156607)
…ity-master-liveness-depth Fix liveness recursion issue (case 1137077). Cherry-pick of https://g…
…ity-master-debugger-async-crash Fix crash during async debugging (case 1153078). Apply partial patch …
…ity-master-stack-overflow-windows-sp-address Update RSP with fault address for stack overflow (case 1148592)
…ity-master-debugger-perf Initial work to allow debugger attaching without performance impact.
This change builds the class library code to implement the `NamedPipeClientStream` class in the unityaot profile on Windows. For the time being, we will not implement this class for non-Windows platforms, since that requires the Mono.Posix.dll assembly and a native library as well. We may consider adding support on Posix platforms in the future.
…med-pipes-unityaot Implement NamedPipeClientStream in the unityaot profile (case 1159863)
…nt-zip Do not zip yamato artifacts
…ity-master-fix-wsl Correct call to bootstrap script for wsl build
…ackwalking-handle-null-ip Gather callstack even if instruction pointer is null.
…date-read-me Update readme
…3373) * [debugger] Fixing two crashes while debugging an Android app. -> Doing stepping into in VSM in some situation the frame saved in TLS is not synchronised with what is really been executed in the main thread. This makes the debugger-agent crashes because it tries to get variable info in some memory that is not available anymore. -> To fix it I forced the update of stack when CMD_THREAD_GET_FRAME_INFO is called. -> Doing step over in Visual Studio for Windows, if you have the threads debugger window enabled, VSW calls frame_commands for each thread that is showed, and if the thread is not really_suspended it tries to get variable info from a memory that is not available anymore because the thread is not suspended yet. -> To fix it I don't send variable info of a frame if the thread is not really_suspended and doesn't have an async_state valid. Cherry-picked with some light massaging by Alex Thibodeau (case 1249172)
…ity-master-fix-1249172 [debugger] Fixing two crashes while debugging an Android app. (mono#13373) (unity case 1249172)
This change applies a similar fix for exFAT partitions as was applied for FAT32 partitions earlier. For exFAT partitions, the invalid inode value seems to be 1 though.
…x-exfat-file-sharing Correct file sharing for exFAT partitions on macOS (case 1253812)
Signed-off-by: Tautvydas Žilys <[email protected]>
Signed-off-by: Tautvydas Žilys <[email protected]>
Signed-off-by: Tautvydas Žilys <[email protected]>
…undefined on darwin but was added recently which leads to unexpected behavior Signed-off-by: Tautvydas Žilys <[email protected]>
Signed-off-by: Tautvydas Žilys <[email protected]>
Signed-off-by: Tautvydas Žilys <[email protected]>
…c-arm64 Add Apple silicon slice to Mono runtime built for macOS
…e data in the windows registry. (case 1256569)
…ity-master-fix-1256569 Fixing a hang that would occur when there is incorrectly set time zon…
…e-retries Retry running bee several times if it fails
…ity-master-fix-bdwgc-perf-regression Pickup BDWGC fix for GC_retry_signals performance regression (case 1255866)
shivaylamba
approved these changes
Jul 4, 2020
Joe Valenzuela seems not to be a GitHub user. You need a GitHub account to be able to sign the CLA. If you have already a GitHub account, please add the email address used for this commit to your account. You have signed the CLA already but the status is still pending? Let us recheck it. |
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