Shader name Standard (Roughness Setup)
should be Autodesk Interactive
in StandardsToHDLitMaterialUpgrader
#7829
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Checklist for PR maker
need-backport-*
label. After you backport the PR, the label changes tobackported-*
.CHANGELOG.md
file.Purpose of this PR
Why is this PR needed, what hard problem is it solving/fixing?
Grab some
Autodesk Interactive
materials. Click in the wizard window 'Convert selected built-in materials to HDRP'. Nothing happens.Testing status
Describe what manual/automated tests were performed for this PR
After modifying this shader name, the materials get converted correctly.
Comments to reviewers
Notes for the reviewers you have assigned.
I don't know how am I supposed to add a backport label.