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A tiny, underwhelming data mapper for Symfony to map one object to another!

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MicroMapper: The Tiny, Underwhelming Data Mapper for Symfony!

CI

Need to map one object (e.g. a Doctrine entity) to another object (e.g. a DTO) and love writing the mapping code manually? Then this library is for you!

Define a "mapper" class:

use App\Entity\Dragon;
use App\DTO\DragonDTO;

#[AsMapper(from: Dragon::class, to: DragonDTO::class)]
class DragonEntityToDtoMapper implements MapperInterface
{
    public function load(object $from, string $toClass, array $context): object
    {
        $entity = $from;

        return new DragonDTO($entity->getId());
    }

    public function populate(object $from, object $to, array $context): object
    {
        $entity = $from;
        $dto = $to;

        $dto->name = $entity->getName();
        $dto->firePower = $entity->getFirePower();

        return $dto;
    }
}

Then... map!

$dragon = $dragonRepository->find(1);
$dragonDTO = $microMapper->map($dragon, DragonDTO::class);

MicroMapper is similar to other data mappers, like jolicode/automapper, except... less impressive! Jane's Automapper is awesome and handles a lot of heavy lifting. With MicroMapper, you do the heavy lifting. Let's review with a table!

Feature MicroMapper Jane's Automapper
Some of the mapping is automatic
Extensible
Handles nested objects
Small & Dead-simple (not SO simple)

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Installation

composer require symfonycasts/micro-mapper

If you're using Symfony, you're done! If not, see Stand-alone Library Setup.

Usage

Suppose you have a Dragon entity, and you want to map it to a DragonApi object (perhaps to use with API Platform, like we do in our Api Platform EP3 Tutorial).

Step 1: Create the Mapper Class

To do this, create a "mapper" class that defines how to map:

namespace App\Mapper;

use App\Entity\Dragon;
use App\ApiResource\DragonApi;
use Symfonycasts\MicroMapper\AsMapper;
use Symfonycasts\MicroMapper\MapperInterface;

#[AsMapper(from: Dragon::class, to: DragonApi::class)]
class DragonEntityToApiMapper implements MapperInterface
{
    public function load(object $from, string $toClass, array $context): object
    {
        $entity = $from;
        assert($entity instanceof Dragon); // helps your editor know the type

        return new DragonApi($entity->getId());
    }

    public function populate(object $from, object $to, array $context): object
    {
        $entity = $from;
        $dto = $to;
        // helps your editor know the types
        assert($entity instanceof Dragon);
        assert($dto instanceof DragonApi);

        $dto->name = $entity->getName();
        $dto->firePower = $entity->getFirePower();

        return $dto;
    }
}

The mapper class has three parts:

  1. #[AsMapper] attribute: defines the "from" and "to" classes (needed for Symfony usage only).
  2. load() method: creates/loads the "to" object - e.g. load it from the database or create it and populate just the identifier.
  3. populate() method: populates the "to" object with data from the "from" object.

Step 2: Use the MicroMapper Service

To use the mapper, you can fetch the MicroMapperInterface service. For example, from a controller:

<?php

namespace App\Controller;

use App\Entity\Dragon;
use App\ApiResource\DragonApi;
use Symfonycasts\MicroMapper\MicroMapperInterface;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Component\Routing\Annotation\Route;

class DragonController extends AbstractController
{
    #[Route('/dragons/{id}', name: 'api_dragon_get_collection')]
    public function index(Dragon $dragon, MicroMapperInterface $microMapper)
    {
        $dragonApi = $microMapper->map($dragon, DragonApi::class);

        return $this->json($dragonApi);
    }
}

Reverse Transforming

To do the reverse transformation - DragonApi to Dragon - it's the same process: create a mapper class:

The mapper:

namespace App\Mapper;

use App\ApiResource\DragonApi;
use App\Entity\Dragon;
use App\Repository\DragonRepository;
use Symfonycasts\MicroMapper\AsMapper;
use Symfonycasts\MicroMapper\MapperInterface;

#[AsMapper(from: DragonApi::class, to: Dragon::class)]
class DragonApiToEntityMapper implements MapperInterface
{
    public function __construct(private DragonRepository $dragonRepository)
    {
    }

    public function load(object $from, string $toClass, array $context): object
    {
        $dto = $from;
        assert($dto instanceof DragonApi);

        return $dto->id ? $this->dragonRepository->find($dto->id) : new Dragon();
    }

    public function populate(object $from, object $to, array $context): object
    {
        $dto = $from;
        $entity = $to;
        assert($dto instanceof DragonApi);
        assert($entity instanceof Dragon);

        $entity->setName($dto->name);
        $entity->setFirePower($dto->firePower);

        return $entity;
    }
}

In this case, the load() method fetches the Dragon entity from the database if it has an id property.

Handling Nested Objects

If you have nested objects, you can use the MicroMapperInterface to map those too. Suppose the Dragon entity has a treasures property that is a OneToMany relation to Treasure entity. And in DragonApi, we have a treasures property that should hold an array of TreasureApi objects.

First, create a mapper for the Treasure -> TreasureApi mapping:

// ...

#[AsMapper(from: Treasure::class, to: TreasureApi::class)]
class TreasureEntityToApiMapper implements MapperInterface
{
    public function load(object $from, string $toClass, array $context): object
    {
        return new TreasureApi($from->getId());
    }

    public function populate(object $from, object $to, array $context): object
    {
        $entity = $from;
        $dto = $to;

        // ... map all the properties

        return $dto;
    }
}

Next, in the DragonEntityToApiMapper, use the MicroMapperInterface to map the Treasure objects to TreasureApi objects:

namespace App\Mapper;

// ...
use App\ApiResource\TreasureApi;
use Symfonycasts\MicroMapper\MicroMapperInterface;

#[AsMapper(from: Dragon::class, to: DragonApi::class)]
class DragonEntityToApiMapper implements MapperInterface
{
    public function __construct(private MicroMapperInterface $microMapper)
    {
    }

    // load() is the same

    public function populate(object $from, object $to, array $context): object
    {
        $entity = $from;
        $dto = $to;
        // ... other properties

        $treasuresApis = [];
        foreach ($entity->getTreasures() as $treasureEntity) {
            $treasuresApis[] = $this->microMapper->map($treasureEntity, TreasureApi::class, [
                MicroMapperInterface::MAX_DEPTH => 1,
            ]);
        }
        $dto->treasures = $treasuresApis;

        return $dto;
    }
}

That's it! The result will be a DragonApi object with a treasures property that holds an array of TreasureApi objects.

MAX_DEPTH & Circular References

Imagine now that TreasureEntityToApiMapper also maps a dragon property on the TreasureApi object:

// ...

#[AsMapper(from: Treasure::class, to: TreasureApi::class)]
class TreasureEntityToApiMapper implements MapperInterface
{
    public function __construct(private MicroMapperInterface $microMapper)
    {
    }

    // load()

    public function populate(object $from, object $to, array $context): object
    {
        $entity = $from;
        $dto = $to;
        // ... map all the properties
        
        $dto->dragon = $this->microMapper->map($entity->getDragon(), DragonApi::class, [
            MicroMapperInterface::MAX_DEPTH => 1,
        ]);

        return $dto;
    }
}

This creates a circular reference: the Dragon entity is mapped to a DragonApi object... which then maps its treasures property to an array of TreasureApi objects... which then each map their dragon property to a DragonApi object... forever... and ever... and ever...

The MAX_DEPTH option tells MicroMapper how many levels deep to go when mapping, and you usually want to set this to 0 or 1 when mapping a relation.

When the max depth is hit, the load() method will be called on the mapper for that level but populate() will not be called. This results in a "shallow" mapping of the final level object.

Let's look at a few depth examples using this code:

$dto->dragon = $this->microMapper->map($dragonEntity, DragonApi::class, [
    MicroMapperInterface::MAX_DEPTH => ???,
]);
  • MAX_DEPTH = 0: Because the depth is immediately hit, the Dragon entity will be mapped to a DragonApi object by calling the load() method on DragonEntityToApiMapper. But the populate() method will not be called. This means that the final DragonApi object will have an id but no other data.

Result:

DragonApi:
    id: 1
    name: null
    firePower: null
    treasures: []
  • MAX_DEPTH = 1: The Dragon entity will be fully mapped to a DragonApi object: both the load() and populate() methods will be called on its mapper like normal. However, when each Treasure in Dragon.treasures is mapped to a TreasureApi object, this will be "shallow": the TreasureApi object will have an id property but no other data (because the max depth was hit and so only load() is called on TreasureEntityToApiMapper).

Result:

DragonApi:
    id: 1
    name: 'Sizzley Pete'
    firePower: 100
    treasures:
        TreasureApi:
            id: 1
            name: null
            value: null
            dragon: null
        TreasureApi:
            id: 2
            name: null
            value: null
            dragon: null

In something like API Platform, you can also use MAX_DEPTH to limit the depth of the serialization for performance. For example, if the TreasureApi object has a dragon property that is expressed as the IRI string (e.g. /api/dragons/1), then setting MAX_DEPTH to 0 is enough and prevents extra mapping work.

Settable Collection Relations on Entities

In our example, the Dragon entity has a treasures property that is a OneToMany relation to the Treasure entity. Our DTO classes have the same relation: DragonApi holds an array of TreasureApi objects. Those greedy dragons!

If you want to map a DragonApi object to the Dragon entity and the DragonApi.treasures property may have changed, you need to update the Dragon.treasures properly carefully.

For example, this will not work:

// ...

#[AsMapper(from: DragonApi::class, to: Dragon::class)]
class DragonApiToEntityMapper implements MapperInterface
{
    // ...

    public function populate(object $from, object $to, array $context): object
    {
        $dto = $from;
        $entity = $to;
        // ...

        $treasureEntities = new ArrayCollection();
        foreach ($dto->treasures as $treasureApi) {
            $treasureEntities[] = $this->microMapper->map($treasureApi, Treasure::class, [
                // depth=0 because we really just need to load/query each Treasure entity
                MicroMapperInterface::MAX_DEPTH => 0,
            ]);
        }

        // !!!!! THIS WILL NOT WORK !!!!!
        $entity->setTreasures($treasureEntities);

        return $entity;
    }
}

The problem is with the $entity->setTreasures() call. In fact, this method probably doesn't even exist on the Dragon entity! Instead, it likely has addTreasure() and removeTreasure() methods and these must be called instead so that the "owning" side of the Doctrine relationship is correctly set (otherwise the changes won't save).

An easy way to do this is with the PropertyAccessorInterface service:

// ...
use Symfony\Component\PropertyAccess\PropertyAccessorInterface;

#[AsMapper(from: DragonApi::class, to: Dragon::class)]
class DragonApiToEntityMapper implements MapperInterface
{
    public function __construct(
        private MicroMapperInterface $microMapper,
        private PropertyAccessorInterface $propertyAccessor
    )
    {
    }

    // ...

    public function populate(object $from, object $to, array $context): object
    {
        $dto = $from;
        $entity = $to;
        // ...

        $treasureEntities = [];
        foreach ($dto->treasures as $treasureApi) {
            $treasureEntities[] = $this->microMapper->map($treasureApi, Treasure::class, [
                MicroMapperInterface::MAX_DEPTH => 0,
            ]);
        }

        // this will call the addTreasure() and removeTreasure() methods
        $this->propertyAccessor->setValue($entity, 'treasures', $treasureEntities);

        return $entity;
    }
}

Standalone Library Setup

If you're not using Symfony, you can still use MicroMapper! You'll need to instantiate the MicroMapper class and pass it all of your mappings:

$microMapper = new MicroMapper([]);
$microMapper->addMapperConfig(new MapperConfig(
    from: Dragon::class,
    to: DragonApi::class,
    fn() => new DragonEntityToApiMapper($microMapper)
));
$microMapper->addMapperConfig(new MapperConfig(
    from: DragonApi::class,
    to: Dragon::class,
    fn() => new DragonApiToEntityMapper($microMapper)
));

// now it's ready to use!

In this case, the #[AsMapper] attribute is not needed.

Credits

License

MIT License (MIT): see the License File for more details.