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Update collision.cpp #3096

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Update collision.cpp #3096

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Commits on Nov 9, 2024

  1. Update collision.cpp

    Fix ceiling slope hang so which was fixed by others too.However,Ensure that the code is consistent in determining the validity of the p1 coordinate relative to the area range
    Iceyshell authored Nov 9, 2024
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Commits on Nov 10, 2024

  1. Update collision.cpp again

    This time, the depth detection logic has been modified to reduce the offset value appropriately so that the player can move more smoothly when close to the ceiling
    Also, adjusted the constraints to add additional handling of top collisions to make sure players don't stay in the ceiling area
    Hope this time everything will be fine
    Iceyshell authored Nov 10, 2024
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