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Releases: Sollace/Presence-Footsteps

Presence Footsteps 1.10.4 for Minecraft 1.21.4

12 Dec 20:46
e429292
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Changelog

  • Updated kirin to fix player skins
  • Added sounds for all of the 1.21.4 content
  • Updated sounds for cherry wood blocks
  • Fixed footsteps not playing when walking on boats stuck in the air
  • Fixed load order of the blockmaps when loading multiple resource packs #353
  • Fixed footsteps not playing for fences when there are torches on top of them #352
  • Fixed concise export including things that actually have mappings already
  • Added support for changing the volume and pitch of sounds when in in particular biomes

Presence Footsteps 1.10.3 for Minecraft 1.21 - 1.21.3

12 Dec 17:03
23c772e
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Changelog

  • Added sounds for all of the 1.21.4 content
  • Updated sounds for cherry wood blocks
  • Fixed footsteps not playing when walking on boats stuck in the air
  • Fixed load order of the blockmaps when loading multiple resource packs #353
  • Fixed footsteps not playing for fences when there are torches on top of them #352
  • Fixed concise export including things that actually have mappings already
  • Added support for changing the volume and pitch of sounds when in in particular biomes

Presence Footsteps 1.10.2 for Minecraft 1.21 - 1.21.3

21 Nov 21:29
ce4c732
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Changelog

  • Removed Create support. They need to fix their mixin mess.
  • Fixed missing logo when viewing the mod in Mod Menu

Presence Footsteps 1.10.1 for Minecraft 1.21 - 1.21.3

21 Nov 15:37
d1ec966
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Changelog

  • Updated kirin to 1.20.0+1.21
  • Removed the built-in sound pack. This was causing more problems than it solved, so now the built-in sounds are part of the mod's initial resources again.
  • Inverted slabs and stairs (blocks with a solid full cube for their top surface) no longer play wet sounds when waterlogged and it's not raining #325
  • Fix crash when trying to play sounds for modded blocks with misconfigured sound events. #339
  • Snow golems and iron golems are no longer considered "golems" and will not affect the player's footsteps when your hitbox intersects them

Compatibility

  • Updated compatibility for newer Create versions #337

Localisations

Presence Footsteps 1.10.1 for Minecraft 1.20.1 - 1.20.6

21 Nov 21:28
f92b063
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Changelog

  • Removed Create support. They need to fix their mixin mess.
  • Fixed missing logo when viewing the mod in Mod Menu

Presence Footsteps 1.10.0 for Minecraft 1.20.1 - 1.20.6

21 Nov 15:37
d1ec966
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Changelog

Changelog (Backported)

  • Removed the built-in sound pack. This was causing more problems than it solved, so now the built-in sounds are part of the mod's initial resources again.
  • Inverted slabs and stairs (blocks with a solid full cube for their top surface) no longer play wet sounds when waterlogged and it's not raining #325
  • Fix crash when trying to play sounds for modded blocks with misconfigured sound events. #339
  • Snow golems and iron golems are no longer considered "golems" and will not affect the player's footsteps when your hitbox intersects them

Compatibility

  • Updated compatibility for newer Create versions #337

Localisations

Presence Footsteps 1.10.0 for Minecraft 1.21

10 Jun 21:32
9c760e3
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Changelog

  • Updated to 1.21

Bug Fixes

  • Fixed fallback sounds for blocks with no acoustic mappings #312

Presence Footsteps 1.9.5 for Minecraft 1.20.1 - 1.20.6

10 Jun 21:30
8f5fc60
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Bug Fixes

  • Fixed fallback sounds for blocks with no acoustic mappings #312

Presence Footsteps 1.9.4 [unified version] for Minecraft 1.20.1 - 1.20.6

15 May 19:05
2531355
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Updated to 1.20.5/6! Also backported fixes to all the other versions!

Note the versioning scheme has changed slightly as I'm moving to a unified version for all the minecraft updates, so regardless what minecraft version you are on, 1.9.4 is now the latest. When the mod updates all of them will receive the same number.

i.e. 1.9.4+1.20.1, 1.9.4+1.20.2, 1.9.4+1.20.4, 1.9.4+1.20.5

Changelog

  • Reverted the old behaviour. Mobs will now produce their own footsteps. There's a config to switch back to the 1.9.3 behaviour if you want it.
  • Step sounds are no longer blocked for entities with locomotion type set to none
  • Added sounds for walking on water and lava
  • Added sounds for swimming in lava.

Bug Fixes

  • Fix edge detection when the player is standing on the edge of a block
  • Only look at fences if the player's bounding box is touching them
  • Fixed fire sounds and give it a proper subtitle. #300
  • Fixed magma acoustics volume being louder than intended. #299

Presence Footsteps 1.9.3/1.10.3/1.11.3 for Minecraft 1.20.1, 1.20.2, 1.20.4

06 Apr 14:56
d916c2d
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Changelog

  • Optimised resources using OptiVorbis thanks to @AlexTMjugador and @rhysdh540
  • Change the wander sound for soul soil to distenguish from the other states. #292
  • Updated kirin (fixes slow scrolling in the settings screen)

Bug Fixes

  • Fixed crash when loading configs created before the 1.X.2 release
  • Fixed snow not producing footsteps #283
  • Fix crash when generating a report. #287
  • Fixed slow footsteps when sprinting. #294

Localizations