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This repository has been archived by the owner on Apr 3, 2024. It is now read-only.

Releases: RobotsOnDrugs/LibMai

Commit dc59e07 preview

04 Oct 06:15
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Pre-release

For preview purposes. Use dnSpy or another C#/IL debugger to inspect variables. AI/HS2 character and coordinate cards are fully supported. Scene cards are not fully parsed, but it will try, and you can step through the (incomplete) process.

Run CardManagerCLI and pass the location of your game directory like this:
CardManagerCLI.exe --game-dir "C:\Games\HoneySelect 2 DX\\" --chara true
CardManagerCLI.exe --game-dir "C:\Games\HoneySelect 2 DX\\" --coordinate true
CardManagerCLI.exe --game-dir "C:\Games\HoneySelect 2 DX\\" --scene true

Set a breakpoint in CardManagerCLI.dll at the point where the NLog shutdown call is made (this corresponds to line 115 in CardManagerCLI.cs). Card objects are stored in the Cards variable, which is of type ConcurrentBag<IllusionCard>.