Releases: RobotsOnDrugs/LibMai
Commit dc59e07 preview
For preview purposes. Use dnSpy or another C#/IL debugger to inspect variables. AI/HS2 character and coordinate cards are fully supported. Scene cards are not fully parsed, but it will try, and you can step through the (incomplete) process.
Run CardManagerCLI and pass the location of your game directory like this:
CardManagerCLI.exe --game-dir "C:\Games\HoneySelect 2 DX\\" --chara true
CardManagerCLI.exe --game-dir "C:\Games\HoneySelect 2 DX\\" --coordinate true
CardManagerCLI.exe --game-dir "C:\Games\HoneySelect 2 DX\\" --scene true
Set a breakpoint in CardManagerCLI.dll at the point where the NLog shutdown call is made (this corresponds to line 115 in CardManagerCLI.cs). Card objects are stored in the Cards
variable, which is of type ConcurrentBag<IllusionCard>
.