1.10.0
-
NEW: Boost performance by only rendering special tile entities once instead of twice per frame (e.g beacons)
-
NEW: Boost performance by unloading tile entities quicker
-
NEW: Boost performance by optimizing adding normals to vertex formats
-
NEW: Boost performance by reducing allocations in EnumFacing
-
NEW: Fix vanilla log spam with Util class
-
NEW: Fix vanilla texture manager memory leak
-
NEW: Fix vanilla enchantment memory leak
-
NEW: Fix vanilla server list from buffering
-
NEW: Fix vanilla light initializing too early
-
NEW: Fix vanilla bug where invalid tile entities try to render
-
NEW: Fix vanilla bug where entities don't render at certain camera angles below Y=0 and above Y=255
-
NEW: Fix vanilla bug where spaces are not trimmed in server address fields
-
NEW: Fix vanilla bug where the pumpkin overlay shows in spectator mode
-
NEW: Decrease startup time significantly by computing part of FML mod loading asynchronously
-
NEW: Decrease startup time by replacing unnecessary regexes during mod loading
-
NEW: Decrease startup time by skipping first baking in ModelLoader
-
NEW: Boost performance by switching some Forge internals over to FastUtil
-
NEW: Boost performance by improving insertion into Forge's inventory wrappers
-
NEW: Boost performance of Forge's block state implementation
-
NEW: Add micro-optimization in the FML registry
-
NEW: Reduce memory usage of Forge model transformations
-
NEW: Fix OBJModel-related Forge memory leaks
-
NEW: Fix Forge bug by skipping fatal models
-
NEW: "Entrypoint Caching" feature
- Cache Forge mod entry points, improving startup time as Forge no longer needs to walk through every class to find the
@Mod
annotation. - This will only work after your second launch with PolyPatcher 1.10.0, because it needs to cache this data first.
- This decreases startup time significantly
- Cache Forge mod entry points, improving startup time as Forge no longer needs to walk through every class to find the
-
NEW: Compact LUT Tables / Fast Math (replaces BetterFPS / OptiFine Fast Math)
-
NEW: Add toggle for cacti in "1.12 Farm Selection Boxes"
- This fixes cacti farming in SkyBlock.
-
NEW: New experimental option to improve head rendering by removing black pixels ("Improved Skin Rendering")
-
NEW: Add "Background to Book GUI"
-
NEW: Add "Flying FOV" to "FOV Modifier"
-
MISC: Add toggle for "Vanilla Held Item Lighting"
-
MISC: Add deprecation info and descriptions in Deprecated category to clarify why features are removed
-
FIX: Fix compatibility with CensoredASM
-
FIX: Remove item cull face mixin in 1.12
-
FIX: Make "Resource Exploit Fix" not do any extra validation other than detecting the exploit
-
FIX: Remove "Disable Unpickable Grounded Arrows" (the option never worked)
-
FIX: Fix "Compact Chat" scrolling
-
FIX: Fix entity outline compatibility with "Entity Culling"
-
FIX: Fix "HUDCaching" issues with vignette and crosshair color
-
FIX: Make "Tile Entity Render Distance" depend on the toggle
-
FIX: Fix "FOV Modifier" with high speed or slowness